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All these tactics were sent to me from visitors of the page, thanks for all the support and great tactics.



MCV undeploy: You can still move your MCV even AFTER you've deployed it. Just simply click on your C-yard and click on somewhere for it to move. You'll hear, "Structure sold," and you'll get your MCV back. You don't get any money, though, and you can't build any structures while the MCV isn't deployed. Used in combination with Chronoshift, it can be very useful. So for all you Multiple Base strategists out there, have fun! Tactic from:David Hsu atihsu@juno.com


Tricky, tricky: In multiplayer you can use this cheat. We have played a lot of multiplayer games, usely four or more. Then in a game where an allied and a sovjet where allied against me, they came up with the idéa of using ironcourtain (or whatever its name is) on an APC, the APC was filled up with thief's, and its hard to kill an imortal APC, but then I came up with the idea that could ruin this attack: Press the a buttom on the APC so that you are allied with him thencronoshift it and he will get a suprise, for all the men inside are gone. HE HE HE.. Tactic from:ole-juhlole-juhl@image.dk


Offensive Tactics: There is a standoff between me and my opponent. We both keep on making tons of tanks, but we're not attacking. Our numbers are basically the same, so how can I make sure that I win?

Simple. Fortify your position where your tanks are with a base. Make sure you have tesla coils/gun turrets up. Also make sure if they attack they HAVE to go through that way. Then make sure you DO NOT attack them. Let them attack you. Why? If the number of tanks are even, then you will have made a few more to add to your defenses when your opponent makes his offense. Also, your base defenses will help pick away at the approaching tanks. In addition, whenever you attack with a large number of tanks, your tanks are never together. Usually, they end up being a line. This means you'll have all your forces and a few tanks will appear. You blow those up quickly and a few more appear. You blow those few up again, and still a few more appear. This is why you will will win by defending.

There is a huge tank battle in the middle of the map, and I don't think I'm going to win. How do I make the enemy leave me alone?

Do this. Make sure you have a group of tanks away from the battle. It is most likely that your opponent will send in all their tanks to the huge battle in the center of the map. If he does that, his base is undefended. Send in your small groups of tanks, by going around the huge battle, and into the unoccupied base. Your opponent will have his screen on the battle, and the he'll be hearing the explosions and gunshots. He probably won't notice your tanks until you start to attack his buildings. When you attack, make sure you get his powerplants down to slow his tank production. You can get a lot of damage done before the enemy retreats his tanks from the battle in the center of the map back to his base. You'll have won that battle in the center of the map with fewer tanks because of that sneaky strategy.

Why is it that an infantry with a direct hit of tank fire it will still be alive?

I don't know, some silly thing Westwood forgot about looking at. Have tanks kill infantry by running over them. This can be tricky sometimes so use Alt-M to do this. Your tank will run over them much easier. Important: if there is a particular tanya you want dead, DO NOT try to run her over through the Alt-M method. Tanyas are faster then usual infantry. Use gun fire to kill her.

My opponent's and my tank armies are finally fighting it out. Unfortunatly, he has many more tanks then I do. Is there any way I can win?

Perhaps. It depends on how well your economy is doing and how far away the tank battle is from your base. Keep on building gun turrets and flame towers and make a chain of them going to the tank battle. Now place all the gun turrets and flametowers throwout the enemy's tank army. One fo two things will happen. One, the enemy will ignore the structures, thus allowing your tanks to all die and his to die to your structures. The other altrernative is if your enemy starts shooting at the structures. If he does this, then he will be focusing his fire on the structures while your tanks will be firing at his tanks. The result? Most of your flametowers/gun turrets will be destroyed but you'll have tanks left and his army will be destroyed. Also, remember that in any tank battle to have your tanks fire all at one tank at a time. Concentrated fire works wonders and can solve the grimest situations...

Can ANYTHING stop massive tank armies?

Yes! Besides playing on water maps or a land bridge with fleets of boats on either side, there is another way to stop a massive horde of tanks. Tesla Coils. Although Tesla Coils may be weak and drain lots of power, they are extremely powerful and accurate against infantry and tanks. Gun turrets miss a lot, even when they hit they don't do enough damage. Five tesla coils in a single spot will cut the largest tank army to shreds. To counter against this use a couple of MIGs or better yet, V-2 rockets. tactic from: Kevin Campbell, hkbv61c@Prodigy.com.


Country tip: if u use the allied side, use germany! englands armour is actually weak & frances shot rate is shitty. i know the card thing says different, but it is screwy. Tip from: Doug pepper113@juno.com.


Tactics: There is always 50/50 chance that if you chronoshift a radar jammer or gap generator near an enemy base to exactly within that enemy base, a vortex storm can start there destroying base! Also, a good tactic in the game to utilize good economy. Always get and control areas full of gems. You increase your amount of production of units that way. Following that aspect, build medium tanks or heavy tanks constantly. Never stop building any units even if you think its enough. Keep on building to assert your firepower in any given situation. Tactic from: Tino Pascual tino@capscorp.com.


Tactic: Comment/Tactic:IF u are playing a multplayer game, 1st build 3 Ore Refinarys, and two more Ore Tracks, than build the War Fac. and Barracks, and then u will a power plant. 2nd build the Radar Dome, and the Tech center+Missle-Silo. When u builed all of that build Teslas to support your base(Build as many as u can, 5 is enough). After that build 8 migs, 5 is enough to destry their CY, and 8 is enough to destroy their WF, but do not attack yet. Built five more War Factories or four(I usually build seven), and 3 more Barracks. Then start building about 80 MAMONTH TANKS. When u are done send the A-Bomb, then the migs, first on their CY and then on their War Factory, and send the MAMONTH TANKS before the Migs so they will attack at the same time to bring a huge damadge to their base. IF U WANT THIS TACTIC TO WORK, THEN DO A SCENARIO WHICH IS FILLED WITH ORE, AND THEN U WOULD BE ABLE TO BLOW THE BASE SKY-HIGH!!!!!!!!!
Also when u are playing a skrimish game with more than one comp., u should ally with with all, but leave one out, and send tanyas to their base with whom u are allied and force her to blow all the buildings up and force your tanks to kill the soldiers. When u are done with them, just destroy the last base by using my tactic on the top. Tactic made by: Theodor Koliadin nkoli@erol's.com.


Tactic: thash: go slow, take your time. if your alwase thinking about the other guys and not your self, pretty soon your gonna get blown away. first set up a good base with your c-y at the back and power units all around it. then all around your base buld flame towers and in betwene each flame tower put a medeum tank. be sure to leave a small place to get in and out. it will take some time but it is worth it. by nick w. (no e-mail).


Tip: an easy way to kill allied tanks going after your Ore trucks is to build 10 Rocket infentry And Send them at the end of the ore. By Raul Barajas Barajas Soccer.Stud@worldnet.att.net.




Command and Conquer is Copyright 1995
Westwood

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