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| Mystic                                                          EXP: 250% |
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| Mystics are a rare and unusual class. They are the students of ancient    |
| unarmed combat arts, and develop considerable mental powers (called Kai   |
| powers) in the course of their training. The source of these Mystics is   |
| not well known, but it is generally assumed to be an ancient teacher in   |
| some secluded cave. Of course, this Mystic teacher could live right in a  |
| city for all that is known. There are fairly advanced disciples in most   |
| cities, and they teach these exotic skills to any they deem worthy. They  |
| have yet to divulge the location of their master, however. Mystics'       |
| unarmed combat is effective against weapons and armour due to their       |
| knowledge of critical points. Usually use no weapons at all, but some     |
| have become proficient in the staff. They will wear no armour except for  |
| robes, as speed is the main element of their art.                         |
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| HP/Level: 4-7   Magic: None   Combat: 3   Weapons: Staff   Armour: Robes  |
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| Abilities: Martial Arts, Dodge, Stealth, Kai Powers.                      |
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| DARK-ELF                                                                  |
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| Dark-Elves are not actually a separate race, but are in fact a fanatic    |
| sect of Elves who believe that the other races of the realm are           |
| destroying the ancient homelands of the Elves, and must be stopped for    |
| this. They are the enemy of all other races (save Elves), and will wage   |
| war with any race which threatens the forests and their homes. They do    |
| not accept the Elven belief that this is what is meant to be, and are     |
| determined to stop it. Consequently, they are driven from any already-    |
| populated place, and so make their homes far from the wooded groves they  |
| adore. Most live in the mountains, or in caves, and thus have a much more |
| pallid complexion than their sylvan brethren. Due to their harsher lives  |
| they are tougher and less friendly between themselves. Any Dark-Elf seen  |
| outside of their strongholds is an outcast, one who does not agree with   |
| the intolerant theories of his people. These may be trusted, for the most |
| part, even though they may be a little cold. Dark-Elves are like Elves in |
| respect to what classes they excel in. They too can see in the night.     |
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| Strength:35 Agility:50 Intellect:50 Wisdom:30 Health:35 Charm:40 EXP:+30% |
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| Racial Abilities: Stealth, Night Vision                                   |
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| GOBLIN                                                                    |
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| Goblins have a decidedly mixed reputation. First off, they average about  |
| five feet tall, have pale green or grey skin, and save the fine,          |
| luxuriant hair on their heads they have little or no body hair. They are  |
| almost always smiling, in that white, sharp-toothed grin of theirs, and   |
| more often than not you cannot tell whether or not they are eyeing you    |
| like a side of meat. Despite their unsettling near-savagery they have a   |
| disarming charm which almost offsets their strange appearance. Almost.    |
| Goblins are thin and wiry, small and compact but very tough for their     |
| size. They are quite intelligent, and are exceedingly agile -- they are   |
| well-suited for either Mage or Thief. They are in their element in the    |
| Gypsy class. Goblins are fond of bartering, and will sit for hours to     |
| haggle down the price of a loaf of bread by one copper coin. Many wealthy |
| merchants hire a Goblin to deal with others of his kind, and the sight of |
| two Goblins in a haggling contest is a sight to see! Goblins can see very |
| well in the dark, due to the odd construction of their eyes.              |
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| Strength:30 Agility:55 Intellect:45 Wisdom:40 Health:40 Charm:40 EXP:+40% |
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| Racial Abilities: Stealth, Night Vision                                   |
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