+---------------------------------------------------------------------------+ | Mystic EXP: 250% | +---------------------------------------------------------------------------+ | Mystics are a rare and unusual class. They are the students of ancient | | unarmed combat arts, and develop considerable mental powers (called Kai | | powers) in the course of their training. The source of these Mystics is | | not well known, but it is generally assumed to be an ancient teacher in | | some secluded cave. Of course, this Mystic teacher could live right in a | | city for all that is known. There are fairly advanced disciples in most | | cities, and they teach these exotic skills to any they deem worthy. They | | have yet to divulge the location of their master, however. Mystics' | | unarmed combat is effective against weapons and armour due to their | | knowledge of critical points. Usually use no weapons at all, but some | | have become proficient in the staff. They will wear no armour except for | | robes, as speed is the main element of their art. | +---------------------------------------------------------------------------+ | HP/Level: 4-7 Magic: None Combat: 3 Weapons: Staff Armour: Robes | +---------------------------------------------------------------------------+ | Abilities: Martial Arts, Dodge, Stealth, Kai Powers. | +---------------------------------------------------------------------------+ +---------------------------------------------------------------------------+ | DARK-ELF | +---------------------------------------------------------------------------+ | Dark-Elves are not actually a separate race, but are in fact a fanatic | | sect of Elves who believe that the other races of the realm are | | destroying the ancient homelands of the Elves, and must be stopped for | | this. They are the enemy of all other races (save Elves), and will wage | | war with any race which threatens the forests and their homes. They do | | not accept the Elven belief that this is what is meant to be, and are | | determined to stop it. Consequently, they are driven from any already- | | populated place, and so make their homes far from the wooded groves they | | adore. Most live in the mountains, or in caves, and thus have a much more | | pallid complexion than their sylvan brethren. Due to their harsher lives | | they are tougher and less friendly between themselves. Any Dark-Elf seen | | outside of their strongholds is an outcast, one who does not agree with | | the intolerant theories of his people. These may be trusted, for the most | | part, even though they may be a little cold. Dark-Elves are like Elves in | | respect to what classes they excel in. They too can see in the night. | +---------------------------------------------------------------------------+ | Strength:35 Agility:50 Intellect:50 Wisdom:30 Health:35 Charm:40 EXP:+30% | +---------------------------------------------------------------------------+ | Racial Abilities: Stealth, Night Vision | +---------------------------------------------------------------------------+ +---------------------------------------------------------------------------+ | GOBLIN | +---------------------------------------------------------------------------+ | Goblins have a decidedly mixed reputation. First off, they average about | | five feet tall, have pale green or grey skin, and save the fine, | | luxuriant hair on their heads they have little or no body hair. They are | | almost always smiling, in that white, sharp-toothed grin of theirs, and | | more often than not you cannot tell whether or not they are eyeing you | | like a side of meat. Despite their unsettling near-savagery they have a | | disarming charm which almost offsets their strange appearance. Almost. | | Goblins are thin and wiry, small and compact but very tough for their | | size. They are quite intelligent, and are exceedingly agile -- they are | | well-suited for either Mage or Thief. They are in their element in the | | Gypsy class. Goblins are fond of bartering, and will sit for hours to | | haggle down the price of a loaf of bread by one copper coin. Many wealthy | | merchants hire a Goblin to deal with others of his kind, and the sight of | | two Goblins in a haggling contest is a sight to see! Goblins can see very | | well in the dark, due to the odd construction of their eyes. | +---------------------------------------------------------------------------+ | Strength:30 Agility:55 Intellect:45 Wisdom:40 Health:40 Charm:40 EXP:+40% | +---------------------------------------------------------------------------+ | Racial Abilities: Stealth, Night Vision | +---------------------------------------------------------------------------+