+---------------------------------------------------------------------------+ | Warrior EXP: 100% | +---------------------------------------------------------------------------+ | Warriors are the basic front-line fighters in any party. They are able to | | use any weapons and wear any armour, and have good Combat and Hit Points. | | Even though they are a basically simple class, they are quite effective | | and can be varied: Warriors are guardsmen, mercenaries, infantry, bowmen, | | gladiators, and a multitude of other professions. They have no magical | | powers but can use any magical weapon or armour piece they can find, as | | well as all the standard potions. | +---------------------------------------------------------------------------+ | HP/Level: 6-9 Magic: None Combat: 4 Weapons: Any Armour: Any | +---------------------------------------------------------------------------+ | Abilities: None. | +---------------------------------------------------------------------------+ +---------------------------------------------------------------------------+ | DWARF | +---------------------------------------------------------------------------+ | Dwarves are the second oldest race known today. The Elves, of course, are | | the first. Dwarves average about four and a half feet in height, and tip | | the scales at about two hundred pounds each. They are a solitary folk, | | and do not easily welcome strange people -- but do not mistake this for | | hostility. Once you have gained a Dwarf's friendship, that bond will last | | until either of you is dead. They are cautious and slow to anger, but | | once their anger is roused they are terrible fighters. Dwarves love and | | craft precious gems and metals of all sorts, and are great worksmiths. | | They manufacture precious and elaborate suits of mail, and craft gleaming | | axes with blades of true-silver. These items seldom leave the underground | | homes of the Dwarves, but there are stories of heroes who have done some | | great service in receiving such a gift. Dwarves make excellent Warriors, | | Clerics and Paladins, due to their unshakeable faith. Dwarves can see in | | pitch darkness due to their constant work underground, and their stubborn | | nature and strong willpower give them a good resistance against spells | | affecting the mind and body. | +---------------------------------------------------------------------------+ | Strength:50 Agility:30 Intellect:35 Wisdom:50 Health:50 Charm:30 EXP:+25% | +---------------------------------------------------------------------------+ | Racial Abilities: Extra Magic Resistance, Night Vision, Extra Encumbrance | +---------------------------------------------------------------------------+