Yu-Gi-Oh! Character Deck:
Ryou Bakura

Here we have an absolutely new set of articles for Edo's Yu-Gi-Oh! page. This new set of articles is going to be a little different, and concerns the characters from the animated series and comic.

What I will be introducing is something called Character Decks. Many people like the characters from the animated series and comic, and this gives them a chance to play with some of the cards used by those characters.

But I want you to get something straight RIGHT AWAY: these decks are only SEMI-COMPETETIVE. The cards are based on those used in the series, but adding certain cards to make it a little withstandable in some environments. Technically, these are FUN decks. If you play them, don't EXPECT to win, but play TO win.


The first character we are going to start off with is Ryou Bakura. He didn't have a duel early in the comic (to be compared with the animated series), but rather he popped up later in the Battle City tournament. We will be concentrating more on the deck that he used during the final round of Battle City, and the cards that he used.

For those that don't know, Bakura's deck is centered mainly on the Ouija Board combo. In addition, he had another tactic that brought Monsters out from the Cemetery using a Monster called the Puppetmaster, but since it's not available yet, we're going to have to make do with some other cards.

Here are the cards that Bakura used in the comic (that are available at the current time):

We are going to try and incorporate all of those cards into Bakura's deck, but also some of the deck staple cards, and perhaps a few tricks. Here's a sample 40 card Bakura deck.

Bakura's Occult Deck
Monster Cards (16 cards):
  1. Possessed Painting
  2. Possessed Painting
  3. Headless Knight
  4. Headless Knight
  5. Demon Dream Ghost
  6. Demon Dream Ghost
  7. Ghost Duke
  8. Ghost Duke
  9. Earthbound Spirit
  10. Earthbound Spirit
  11. Dark Necrophia
  12. Dark Necrophia
  13. Critter
  14. Critter
  15. Lamp Spirit Ra Djinn
  16. Lamp Spirit Ra Djinn
Magic Cards (18 cards):
  1. Death Message E
  2. Death Message A
  3. Death Message T
  4. Death Message H
  5. Poltergeist
  6. Dark Corridor
  7. Dark Tutor
  8. Dark Tutor
  9. Thunder Bolt
  10. Black Hole
  11. Jar of Greed
  12. Angel's Gift
  13. Angel's Gift
  14. Raise Dead
  15. Harpy's Feather Sweep
  16. Cyclone
  17. Hand Obliteration
  18. Sealing Swords of Light
Trap Cards (6 cards):
  1. Ouija Board
  2. Dark Spirit of Silence
  3. Mirror Force
  4. Magic Cylinder
  5. Magic Jammer
  6. Magic Jammer

There are a few combos that can be done with this deck. First of all, the most powerful Monster that Bakura has is Dark Necrophia. You will need three Demon Monsters in your Cemetery to summon it. This is why all of the Monsters in the deck are demons. You can use the Magic Jammers or Angel's Gifts to discard them. I know you're saying that you can use the Hand Obliterations to do that as well to get them into the Cemetery, but Hand Obliteration is in there for another reason.

The reason it's there is combining it with the two Dark Tutor cards. The key to using Dark Tutors is thinking, and I'll put it bluntly for everyone out there, "Which card would REALLY screw me over right now, if my opponent got it?" If you have both a Tutor and Obliteration in your hand, USE IT. Most of the time, the cards that will hurt the most are: Thunder Bolt, Black Hole, Mirror Force and Magic Cylinder. These ones are the biggest threat to ANY duelist, whether or not you are using a Character Deck.

Ouija Board is in there, but mainly for continuity of the character that's using it; it's more than likely going to get trashed before you complete the combo. Since this isn't a true Ouija Board deck, we'll just leave it as is without any sort of recovery.

Well, and that's it for Bakura's deck. The above deck isn't very good for tournament or serious play, but for the casual person who's just in it for a good time, you should be able to do okay.


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