On this
page is the list of module enhancements you can purchase and which
can help you in the battles.
Afterburner
enhacements:
Model
|
Price
|
Increase
in speed
|
Mk
I |
4000
|
+10
%
|
Mk
II |
8000
|
+20
%
|
Mk
III |
14000
|
+30
%
|
Afterburner
enhancers increase your speed and acceleration. The Mk III model is
not available for purchase until you read the news bulletin with the
title "Improved afterburner available."
Repair
droids:
Model
|
Price
|
1
unit repaired in
|
Mk
I |
8000
|
5
to 6 seconds
|
Mk
II |
16000
|
3
seconds
|
Repair
Droid enhancers make repairs to your ship while in flight. They activate
as soon as there is damage to repairbut they don't repair armour.
Press "D" to access the damage control meter and see them in action.
Units are the small rectangle boxes stacked side by side. Make sure
the robots are done with repairs before you land.
Gun
coolant enhacements:
Model
|
Price
|
Cooling
rate increase
|
Mk
I |
6000
|
+30
%
|
Mk
II |
12000
|
+50
%
|
Mk
III |
24000
|
+110
%
|
Mk
IV |
48000
|
+150
%
|
If
the guns overheat they work improperly, sporadically, or not at all.
Your coolant enhancers can help cool the guns during and after use.
The more guns you add to your ship, the more important it is to have
a good coolant enhancer.
Shiel
regenerator enhacements:
Model
|
Price
|
Regeneration
decrease
|
Mk
I |
7000
|
65
%
|
Mk
II |
14000
|
55
%
|
Mk
III |
25000
|
50
%
|
The
shield regeneration enhancers decrease the time it takes to recover
your shields. There is also the:
Warp
shield enhacement
It
makes you invincible for 20 seconds. It works best against capital
ships with a lot of turrets.
Other
enhacements: