GAME TACTICS

 
Theese tactics were submited to me by e-mail:
 
 

Click HERE if you wish to submit some tactic or if you wish to give some advice to other privateers.

Tips from Donovan (kzin@inficad.com)
  1. If you like trading, Try the route from Bex to hephestus with all the beer and grain you can carry Going back use a small ship and take brickcrete.
  2. Don't buy a new ship untill you have most of it's purchase price in cash.
  3. If you don't have any afterburner fuel left: While trying to get past fighters to get behind them fly your ship in a tight corkscrew DO NOT use ship roll. Go up right down and left. It may take some time to get the period right, but it works very well.
  4. When you do have afterburners: as you are approaching the enemy that is firing at you make your flight pattern curve up or down a little. This way you won't get hit by ANY of his lazers.
Tips from KSGarr@aol.com (KSGarr@aol.com)
I've found that the most important key on the keyboard is W (Target
nearest hostile). Lets you zero in on the ships that are the quickest to kill and the ones you're most in danger of being fired on by. The only downside to this tactic is that if a missile is chasing you, the W key will only display that missile or missiles until they detonate.

Other than that, corkscrewing counterclockwise when closing with an
enemy ship head-on will oftentimes get you right in its face without taking any damage at all, and I've destroyed most of my ships this way without firing a single missile. You just have to pace it so that you're slightly ahead of the enemy ship's firing line.

Tips from PrivKnight@aol.com (PrivKnight@aol.com)
Corkscrewing:
The best way to corkscrew is while out of range, move your ship's direction slightly to the left of the enemy (put your finger on the screen if you need to). Then if you dont have a joystick with the roll function: hold the "<" or "," key and hold your joystick slightly to the right. If you do have the roll function set on your joystick: hold it tightly and move your joystick slightly to the right. Remember: you can't use any other function on your joystick while using roll.
This can come to your advantage if your enemy ceases fire to break away. Then you press and hold the trigger and the let go of roll. That way you will pull of of your roll abruptly and begin firing. If your enemy doesn't break away, you can fly right by them. As soon as they are next to you, end your roll and stop immediately. Then you turn about 60 degrees toward your enemy and then turn back of your engines. This will avoid collision and allow you to turn tighter. You have done a Helix Fly-by.
Tips from Don Huckins (knarf59@hotmail.com)
I recently found a bug that can be easily taken advantage of:
Using a joystick w/ throttle, I went to calibrate my throttle. Instead
I canceled out w/out actual calibration.
From then on, my ship continued to gain spee; & when I was done, actually calibrating the throttle reset it to correct functionality.
I have only taken the speed up to 6000 though it could probably go higher. This doesn't affect the speed of the game itself as far as I can tell, just the speed of your ship.
I have only done this w/ a Logitech Wingman Extreme Digital 3D so I'm not sure if it will work w/ others but it's worth a shot.