Cardolan
Hallas
Below you will find information on the starting set-up for Cardolan 1650.
Special Abilities
1.New armies are hired at no cost.
Hex # 1113 - 300HI, 300AR, 300MA
Bold= Capital
2.New armies start with a morale of 40.
3.All mecenary recruits start with a training rank of 25.
4.New commanders may have a skill rank of 40.
5.All Scout/Recon orders receive a +20 bonus to skill ranks.
Starting Forces
Hex # 1510 - 600HC, 300LC, 300HI, 300LI, 600MA
Hex # 1614 - 900MA, 8W, 4T
Hex # 1219 - 300HI, 600MA, 8W, 4T
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Annon Baran
Harbor
Argond
Balost
Metriath
Minas Girithlin
Minas Malloth
Suduri
Harbor
Tharbad
Port
Traith Chefudoc
Harbor
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Aethelan | 10 | 20 | 17 | ||||
Earnil | 40 | 40 | |||||
Echorion | 20 | 10 | 21 | ||||
Finduilas III | 10 | 30 | 31 | ||||
Hallas | 40 | 10 | 41 | ||||
Imlach | 30 | 30 | |||||
Lanaigh | 30 | 30 | |||||
Pelendur | 30 | 10 | 31 |
Map
1007 - 1807
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