The Cloud Lord
Ji Indur...the fourth.
Below you will find information on the starting set-up for the Cloud Lord 1650.
Special Abilities
1. All Kidnappings/Assassinate orders are at a +20 skill rank.
Hex # 3630 - 900HC, 900LC, 900HI, 900LI, 900AR, 900MA
Bold= Capital
2. Characters have a better chance of having stealth
3. All characters may uncover secrets at a skill rank of 40 or better.
4. New agents have a starting rank of 40.
Starting Forces
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Barduath
Carach Angren
Kal Nargil
Kul Tarkorul
Nurumurl
Rul
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Ar-Gular | 10 | 20 | 21 | ||||
Araudagul | 40 | 20 | 40 | ||||
Erennis | 40 | 30 | |||||
Gontran | 30 | 30 | |||||
Grasty | 30 | 30 | |||||
Ji Indur | 20(45) | 40 | 40 | 30 | 62 | 56,104,109 | |
Kadida | 30 | 22 | |||||
Shoglic | 30 | 30 |
Map
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