The Dark Lieutenants
Urzahil...the Mouth.
Below you will find information on the starting set-up for the Dark Lieutenants 1650.
Special Abilities
1.New Commanders may have a skill rank of 40.
Hex # 3423 - 300LC, 300HI, 600LI, 600AR
Bold= Capital
2.Mages can learn the lost "Conjure Hordes" spell.
3. New Mages may have a skill rank of 40.
4. Mages can learn the lost "Fearful Hearts" spell.
Starting Forces
Hex # 3120 - 600HC, 300LC, 300HI, 300LI, 900AR
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Barad-dur
Carvarad
Lag-fhauga
Lag-lithlad
Minas Durlith
Thuringwathost
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Bolvag | 20 | 50 | 60 | 117 | |||
Carrog | 20 | 20 | 30 | 30 | 35 | ||
Feagwath | 30 | 10 | 50 | 60 | |||
Gothmog | 70 | 30 | 76 | 37,46 | |||
Herudor | 40 | 40 | |||||
Miruimor | 20 | 30 | 45 | 87 | |||
Tormog | 20 | 40 | 35 | ||||
Urzahil | 20 | 40 | 70 | 80 | 3,45,58 |
Map
3017 - 3817
You are number
This page hosted by
3029 - 3829
to have visited Urzazhil since
May 27, 1998.
Get your own Free Home Page