The Dog Lord
Dendra Dwar...the third.
Below you will find information on the starting set-up for the Dog Lord 2950.
Special Abilities
1. All new recruits begin with a training rank of 20.
Hex # 3221 - 200LC 200MA
Bold= Capital
2. Armies without food gain 1-2 morale points when stationary and loose 1-2 when moving (2-5 when force marching).
3. Mage can learn the lost "conjure mounts" spell.
4. Characters have a better chance of having stealth.
Starting Forces
Hex # 3624 - 200LC
Hex # 2921 - 200MA
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Lag-dagor
Lag-hundur
Lag-ulurikon
Morannon
Ostigurth
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Bulrakur | 50 | 50 | |||||
Daumdorut | 30 | 30 | |||||
Dendra Dwar | 20 | 20 | 60(80) | 30 | 102 | 10,74,138 | |
Gurthlug | 30(65) | 20 | 67 | 160 | |||
Krusnak | 30 | 20(35) | 30(60) | 94 | 2,43,148 | ||
Kruxtogg | 30 | 30 | |||||
Rashkuk | 30 | 30 | |||||
Tonn Varthkur | 40(55) | 30 | 87 | 158,159 |
Map
2915 - 3715
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December 20th, 1997.
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