Welcome to the realm of...

The Dragon Lord

Khamul... the second.
   

Below you will find information on the starting set-up for the Dragon Lord 2950.

Special Abilities

1. Characters have a better chance of having stealth.
2. Mages can learn the lost "teleport" spell.
3. All scout/recon orders are double in skill rank.
4. Armies without food gain 1-2 morale points when stationary and loose 1-2 points when moving (2-5 points when force marching.


Starting forces

Hex # 2715 - 100HI, 200 MA
Hex # 2409 - 400 MA
Hex # 2518 - 100 HI 200 MA


Pop Centers

Bold= Capital
Italic= Hidden
Name Hex Size Fortifications Docks
Dol Guldur 2715 Major Town Keep  
Goblin Gate 2409 Village Fort  
Lug Ghurzun 3822 MT Tower  
Ongushar 2518 Camp    
Sarn Goriwing 2809 Village Fort  

Characters

Name Command Agent Emissary Mage Stealth Challenge Artifacts
Duran 60   20 20 30 67  
Gaskbuz 30         30  
Grashukh 50          50  
Khamul 30 30 30 40(75) 30 106  61,150,153
Maben     20 50(80)   82 154
Ogrod 40         50 99
Rogatha       30   30  
Skauril       30   30  


Map

2607-3407
2619-3419


You are number   to have visited Khamul since
December 20th, 1997.

Middle Earth Main


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