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The Khand Easterlings

Ovatha IV

Below you will find information on the starting set-up for the Khand Easterlings 2950.


Special Abilities

1. New commanders start with a skill rank of 40.
2. Characters may have a bonus to challenge rank.
3. Armies without food gain 1-2 morale points when stationary and loose 1-2 when moving (2-5 when force marching).
4. Armies with food loose only 1-2 morale when force marching.


Starting Forces

Hex # 4430 - 600MA
Hex # 4228 - 200LC
Hex # 4133 - 200HC, 200LC


Pop Centers

Bold= Capital
Italic= Hidden
Name Hex Size Fortifications Docks
An Karagmir 3538 Village    
Khand Amu 4228 MT    
Laorki 4430 Village    
Neburcha 4324 Camp    
Ovatharac 4335 Village    
Sturlurtsa Khand 4133 MT Castle  

Characters

Name Command Agent Emissary Mage Stealth Challenge Artifacts
Avas of Igath 20 10       21  
Curuband       30   30  
Gorovod   10   40    41  
Itana Ovan 30         30  
Kionid II 20   20     22  
Ovatha IV 60         75 76,146
Urdrath 10     30   32  
Urig 20   20     22  


Map

3527 - 3539
4327 - 4339


You are number   to have visited Ovatha since
December 20th, 1997.

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