The Long Rider
Uvatha ...the ninth.
Below you will find information on the starting set-up for the Long Rider 2950.
Special Abilities
1.New commanders may have a skill rank of 40.
Hex # 4324 - 900HC, 900LC
Bold= Capital
2.Mages can learn the lost "Conjure Mounts" spell.
3.All new recruits have a training rank of 20.
4.Armies can force march with no loss of morale points.
Starting Forces
Hex # 3230 - 600HC, 600LC
Hex # 4215 - 300HI, 300LI, 300AR, 600MA, 6W, 6T
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Buth Ovaisa
Lag-malmabus
Lagari Orath
Neburcha
Olbamarl
Tol Buruth
Harbor
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Din Ohtar | 30 | 10 | 10 | 30 | 25 | 70 | |
Drurgandra | 40 | 40 | |||||
Goldwine Frec | 10 | 10 | 10 | 13 | |||
Hargrog | 30 | 20 | 33 | ||||
Lomelinde | 30 | 10 | 25 | 71,72 | |||
Morlammen | 30 | 30 | |||||
Uvatha | 60 | 20 | 20 | 30 | 65 | 53,79,92 | |
Viosiol | 30 | 30 |
Map
3615 - 4415
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May 27, 1998.
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