The Noldo Elves
Elrond
Below you will find information on the starting set-up for the Noldo Elves 1650.
Special Abilities
1.All new recruits have a training rank of 25.
Hex # 2209 - 300HC, 300LI
Bold= Capital
2.Armies can force march with no loss of morale points.
3.All characters may Uncover Secrets with a skill rank of 40 or better.
4.Characters have a better chance of having Stealth.
Starting Forces
Hex # 0708 - 300HI, 600LI 12W, 6T
Hex # 0611 - 300LC, 600HI
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Elostirion
Forlond
Harbor
Galenros
Harlond
Harbor
Imladris
Lanthir Lamath
Mithlond-East
Harbor
Mithlond-West
Port
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Cirdan | 40 | 20 | 40 | 50 | 25 | 69 | 40,51,59 |
Elladan | 50 | 20 | 20 | 25 | 58 | 93,106 | |
Elrohir | 50 | 20 | 20 | 25 | 58 | 91,107 | |
Elrond | 40(45) | 60 | 70 | 25 | 87 | 11,41,90 | |
Erestor | 40 | 60 | 25 | 65 | 26 | ||
Gaerdae | 50 | 25 | 50 | ||||
Gildor | 30 | 20 | 20 | 10 | 25 | 38 | |
Glorfindel | 60 | 30 | 40 | 25 | 74 | 8,89 |
Map
0203 - 1003
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