The Northmen
Eoder
Below you will find information on the starting set-up for the Northmen 1650.
Special Abilities
1.New emissaries can have a skill rank of 40.
Hex # 3108 - 300LC, 300HI,300LI, 300AR
Bold= Capital
2.Receive a 20% gold adjustment to all buys and sells.
3.All new recruits start with a training rank of 20.
4.Can build ships for 750 timber.
Starting Forces
Hex # 4013 - 300LC, 600HI
Hex # 3109 - 300LC, 300HI,300LI, 300AR
Hex # 4017 - 600HI, 300LI, 12w 6t
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Buhr Thursaig
Dale
Dilgul
Harbor
Elgaer
Harbor
Esgaroth
Harbor
Lest
Harbor
Scari
Harbor
Shrel-kain
Port
Kardavan
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Barlin | 20 | 10 | 21 | ||||
Beawynn | 30 | 30 | |||||
Dudannis | 30 | 22 | |||||
Eoder | 40 | 10 | 41 | ||||
Frumgara | 20 | 10 | 10 | 23 | |||
Gaerendil | 30 | 10 | 31 | ||||
Jirfelien | 30 | 30 | |||||
Odagavia | 30 | 10 | 31 |
Map
3405 - 4205
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