The Quiet Avenger
Adunaphel...the seventh.
Below you will find information on the starting set-up for the Quiet Avenger 1650.
Special Abilities
1.All Scouts/Recons are doubled in skill rank.
Hex # 3034 - 300HI, 300AR, 600MA
Bold= Capital
2.All characters may 'Uncover Secrets' with a skill rank of 40 or better.
3.Emissaries may start with a skill rank of 40.
4.Commanders may start with a skill rank of 40.
Starting Forces
Hex # 3034 - 300HI, 300AR, 600MA, 8W, 4T
Hex # 2135 - 600LC, 600LI, 600MA
Hex # 2135 - 300LC, 300LI, 300MA, 10W, 5T
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Kul Dinbar
Lugarlur
Harbor
Vamag
Harbor
Jug Rijesha
Harbor
Tir Harn
Wathduin
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Adunaphel | 30 | 30 | 40 | 30 | 47 | 97,143 | |
Ashturg | 30 | 10 | 31 | ||||
Fuinur | 30 | 20 | 20 | 37 | |||
Gargal | 30 | 10 | 31 | ||||
Herumor | 30 | 20 | 20 | 37 | |||
Ingar | 20 | 10 | 21 | ||||
Malezar | 10 | 10 | 40 | 30 | 43 | 78 | |
Thergor | 30 | 22 |
Map
2627 - 3427
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