The Dunadan Rangers
Aragorn II
Below you will find information on the starting set-up for the Dunadan Rangers 2950.
1. All new recruits start with a training rank of 20.
Hex # 1609 - 200LI
Bold= Capital
2. New mages start with a rank of 40.
3. Fortifications are built at 1/2 the listed timber cost.
4. Armies without food loose 1-2 morale points when moving (2-5 points when force marching).
Starting Forces
Hex # 1409 - 100HC
Pop Centers
Italic= Hidden
Name
Hex
Size
Fortifications
Docks
Amon Sul
Bree
Caras Celaimen
Culwic
Tarmabar
Name | Command | Agent | Emissary | Mage | Stealth | Challenge | Artifacts |
---|---|---|---|---|---|---|---|
Arador | 40 | 20 | 10 | 45 | |||
Aragorn II | 50(105) | 10 | 20(60) | 20(35) | 10(20) | 136 | 5,36,38,195,213 |
Elboron | 30 | 10 | 10 | 33 | |||
Elladan | 50 | 20 | 20 | 15 | 68 | 93,106 | |
Elrohir | 50(85) | 20 | 20 | 15 | 68 | 91,107 | |
Encalion | 50 | 50 | |||||
Halbarad | 30 | 10 | 10 | 36 | |||
Meneldir II | 30 | 30 |
Map
1003 - 1803
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