Welcome to the lands of...

Southern Gondor

Imrahil

Below you will find information on the starting set-up for southern Gondor 2950.


Special Abilities

1. New mages start with a skill rank of 40.
2. New recruits start with a training rank of 20.
3. Fortifications are built at 50% of the listed timber cost.
4. Armies without food loose 1-2 morale points when moving (2-5 when force marching).


Starting Forces

Hex # 2628 - 200Hi, 300LI,6warships, 4 transports
Hex # 2527 - 100HC, 100HI, 300LI
Hex # 2227 - 200HI, 300LI, 6 warships, 4 transports.


Pop Centers

Bold= Capital
Italic= Hidden
Name Hex Size Fortifications Docks
Dol Amroth 2227 City fort Port
Ethring 2425 Village    
Fanuilond 2628 Town Tower Harbor
Linhir 2527 MT Fort Harbor
Minas Brethil 2626 Village Tower  
Morthondost 2223 Town Fort  
Rendul 2225 Village    

Characters

Name Command Agent Emissary Mage Stealth Challenge Artifacts
Adrahil II 60   10     71 85
Angbor 50         50  
Duinhir 50         50  
Finduilas     30     15  
Golasgil 20 20       23  
Imrahil 50(65)   30     83 191,206
Lothiriel     30 30   33  
Morwen     20 30   32  


Map

2023 - 2823
2035 - 2835


You are number   to have visited Imrahil since
December 20th, 1997.

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