The
Traditions ![]()
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Now this is the Law of the Jungle --
as old and as true as the sky;
And the Wolf that shall keep it may prosper,
but the Wolf that shall break it must die!
--Rudyard Kipling, "The Law of the Jungle"
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The First Tradition: The Masquerade![]()
Thou shall not reveal thy true nature to those not of the Blood.
Doing such shall renounce thy claims of Blood.
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The Second Tradition: The
Domain ![]()
Thy domain is thise own concern.
All others own thee respect while in it.
None may challenge thy work while in thy domain.
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The Third Tradition: The
Progeny ![]()
Thou shall only Sire another with the permission of thine elder.
If thou createst another without thine Elder's leave, both thou and thy Progeny shall be slain.
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The Fourth Tradition: The Accounting
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Those thou create are thine own children.
Until thy Progeny shall be Released, thou shall command them in all things.
Their sins are thine to endure.
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The Fifth Tradition: Hospitality ![]()
Honor one another's Domain.
When thou comest to a foreigh city, thou shall present thyself to the one who ruleth there.
Without the word of acceptance, thou art nothing.
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The Sixth Tradition: Destruction ![]()
Thou art forbidden to destroy another of thy kind.
The right of destruction belongeth only to thine Elder.
Only the Eldest among thee shall call the Blood Hunt.
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This information was obtained from Vampire: The Masquerade resource book or players guide, a storytelling game of horror by White Wolf, Inc.