In many cases below, armour and weapons are listed as a specific
type - a broadsword or whatever. There is no reason that they must be
used as such, of course. They can be presented as magical items in
whatever form the GM wishes. However, it adds to the atmosphere of
the game if the listed damage or protection differs between items
with similar powers but different forms. To aid in conversions,
therefore, armour and weapons described below generally have their
active points listed as X + Y points. In each case the first value is
that of the weapon or armour type described. Thus a magical
broadsword can be converted to a magical axe or dagger, or magical
chain mail to leather or plate armour simply by inserting the
appropriate active cost and figuring the difference in real points
(if needed) from that listed. Note also that most of the magical
weapons below do not have STR minimums - they are so light that
anyone can wield them and add the appropriate damage for their
STR.
These items, of course do not have links, since they are not
described here. All the items that DO have links have detailed
descriptions you can see by clicking on them. Finally, GMs beware!
Many of these items are extremely powerful. Be careful before letting
them loose in your game!
Item Name
|
Primary Power(s)
|
|
|
Absorption Shield (FHC92)
|
DCV Bonus, Absorption vs. HKA (to STR)
|
Aerie
Armor
|
|
Argosa
Shield
|
|
Armour
of the Tritons
|
Armour, Life support, Swimming
|
Arrowstorm
Bow
|
RKA, area affect
|
Avenging
Scimitar
|
AI, OCV bonus, HKA, STUN Drain, UV vision
|
Bear
Claws
|
HKA, Bonus to grab, Climbing
|
Blade
of Corruption
|
HKA, BOD Drain, PD Drain
|
Bowless Arrows (FHC91)
|
RKA
|
Bow of the Hunter (FHCII59)
|
Detect, RKA
|
Bright
Blade of Nemacles
|
Bonus to OCV/DCV, HKA, Flash, Dispel
|
Brytwegne
|
Bonus to OCV, HKA, Mind Control
|
Castlebane
|
HKA
|
Champion
Defender Shield
|
|
Columbrae
|
AI, Bonus to OCV, HKA, Invisibility, IR vision
|
Crystal Darts (FHC95)
|
RKA
|
Crystal Shield (FHCII61)
|
DCV bonus, RKA
|
Deathbringer (FHC91)
|
RKA (with side effect), OCV bonus
|
Death Dagger (FHCII62)
|
HKA, Transformation
|
Dragonbane (FHC92)
|
RKA, HKA
|
Dragonlord's Helm (FHC93)
|
Mindlink, Mind Control, Mental Defence, Armour
|
Dwarvish Axe (FHC92)
|
HKA (usable at range)
|
Elvish Bow (FHC92)
|
RKA, Detect
|
Farslayer
|
HKA (usable at range)
|
Fleshfreezer
|
HKA, Entangle
|
Foeblinder
|
HKA, Flash
|
Foehammer
|
HKA, increased stun modifiers and knockback
|
Golden
Dragon Armor
|
Armour Damage reduction, EB, Damage Reduction, Change
Environment, etc
|
Hawk
Sling
|
RKA, range bonus, gliding
|
Holy
Sword
|
AI, HKA, OCV bonus, mental defence, Life support
|
Hornet
Pick
|
AI, HKA, Flight, STUN drain, Mind control, PER
bonuses
|
Jack
of Thieves
|
Armour, skills bonuses, Teleportation, Running,
Invisibility etc
|
Lion Shield (FHC93)
|
DCV Bonus, Aid to PRE
|
Lucky
Penelope
|
HKA, OCV bonus, Luck, Damage resistance
|
Maul
of Quaking
|
HKA, OCV bonus, Suppress running
|
Medusa
Mace
|
Transform (to stone)
|
Mercury
Armor
|
Armour, SPD Aid, Fast Draw Extra Running, DCV bonus,
etc.
|
Mirror Shield (FHC92)
|
DCV Bonus, Reflection
|
Mithril Shirt (FHC93)
|
Armour
|
Nerve
Bolts
|
EB, AVLD
|
Numbing
Gauntlets
|
HKA, OCV bonus, Mind control
|
Pegasus Barding (FHCII61)
|
Flight, Armour
|
Phantom
Armor
|
Armour, Desolidification, Damage reduction
|
Owl Helm (FHC93)
|
Bonus to PER, UV vision, Armour
|
Scarmaker (FHC91)
|
HKA, BOD Drain
|
Shadow
Armor
|
Armour, End Drain, Invisibility, Damage Reduction, Flash
Defence
|
Shadow Blade (FHC91)
|
HKA (affects Desolid)
|
Shark
Hide Armor
|
Armour, Swimming, Enhanced senses, Life Support, etc.
|
Skull
Bludgeon
|
HA, OCV bonus, Ego attack, PRE bonus, Tracking scent
|
Spear of Fire and Ice (FHCII62)
|
HKA, RKA, EB
|
Spectral
Flail
|
HKA, OCV bonus, Desolidification, Power def., Sense
|
Spell-Eater Armour (FHCII63)
|
Armour, Suppress (vs. magic)
|
Spell
Shaft
|
Various
|
Spirit Bow (FHC92)
|
RKA (affects Desolid)
|
Spirit
Armour
|
Armour, Desolidification, Power Defence
|
Strangler's
Noose
|
RKA, NND, continuous
|
Sunshield (FHC93)
|
DCV Bonus, Flash
|