Here is a list of miscellaneous magic items - the things that
don't fit into any of the "standard" categories, but which are
enormously useful nonetheless. In the list below, many items are
listed with a note (such as FHC92) given in parentheses. This means
the item in question is described in a Hero Games publication. The
publications in questions are:
These items, of course do not have links, since they are not
described here. All the items that DO have links have detailed
descriptions you can see by clicking on them. Finally, GMs beware!
Many of these items are extremely powerful. Be careful before letting
them loose in your game!
Item Name
|
Primary Power(s)
|
|
|
Assassin's Mask (FHC95)
|
Desolidification
|
Bag
Of Feasting
|
Life support
|
Bag
Of Holding
|
Shrinking
|
Bard's Lute (FHC96)
|
Images
|
Bottle of Endless Water (FHCII57)
|
Transform (to water)
|
Boots
Of Leaping And Striding
|
Movement powers
|
Bottomless
Chest
|
Extradimensional movement
|
Bridge of the Sphinx (FHCII61)
|
Images, Transform
|
Brush of the Mermaid (FHCII58)
|
Aid to COM
|
Carpet Bridge (FHC94)
|
Flight
|
Chalk Ward (FHC 90)
|
Force wall
|
Chariot of the Sun (FHCII62)
|
Flight
|
Charm Bracelet (FHC94)
|
Transform (items)
|
Charts of the Elements (FHCII60)
|
Clairsentience, Images, 360° vision
|
Crystal Band (FHCII58)
|
360° vision
|
Dimensional Bag (FHC90)
|
Transform
|
Disguising Robe (FHC95)
|
Shapechange
|
Dreamseer (FHC96)
|
Mindscan, Telepathy, Mental Illusions
|
Enchanted Wolfskin (FHCII63)
|
Shapeshift, HKA, Aid to SPD and PRE, IR vision, Damage
Reduction
|
Faerie Ward (FHCII57)
|
Suppress (Faerie magic)
|
Fire stones (FHC94)
|
RKA
|
Fool's Bag (FHCII58)
|
Transform
|
Frost Flower (FHCII62)
|
Change Environment, Flight (on liquids), Life Support
|
Gauntlets of Power (FHC91)
|
Aid to STR
|
Glamour Roses (FHCII60)
|
Mind Control
|
Herbs of Alertness (FHCII60)
|
Bonus to PER, Danger Sense, Lightsleep
|
Holy Lamp (FHC95)
|
Telekinesis (only vs Undead)
|
Horseshoes of Lightning (FHCII59)
|
Running, EB
|
Magic Carpet (FHC95)
|
Flight
|
Magic Cell (FHC95)
|
Force Wall, Suppress (to magic)
|
Magic Lock (FHC96)
|
Telekinesis, Mind Link
|
Malekith's Clay Animals (FHC95)
|
Summon, Dispel
|
Medallion of the Mermen (FHC89)
|
Life support (water breathing)
|
Nycrod's Drum (FHCII60)
|
Telekinesis
|
Pigments of Prophecy (FHCII59)
|
Precognition, Transform
|
Pocket Dimension Painting (FHC97)
|
Extradimensional movement
|
Power Crystals (FHCII58)
|
Aid to END
|
Prisoner's
Stone
|
Transform, Running, Superleap, Images, Bonus to DCV
|
Ranaga's Spying Stone (FHCII58)
|
N-Ray vision
|
Riddle Key (FHCII58)
|
Transform (open locks)
|
Rising Board (FHC89)
|
Flight
|
Robe
of Pockets
|
Transform
|
Shadow
Cloak
|
Darkness, Force Field, HA
|
Silencing Bell (FHC95)
|
Darkness vs hearing
|
Sleeping Candle (FHC95)
|
Transform (to sleeping)
|
Sorceror's Robe (FHC97)
|
Summon, Change Environment, Transformation,
Clairsentience, Armour
|
Spider Amulet (FHC95)
|
Entangle, Clinging, Flight
|
Talking Mirrors (FHC90)
|
Mindlink
|
Tarot Cards (FHC97)
|
Clairsentience, Precognition
|
Tell-Tale Mirror (FHCII61)
|
Images, Eidetic Memory
|
Thief's Cloak (FHC96)
|
Images
|
Thief's Boots (FHC96)
|
Invisiblity (to sound)
|
Thief's Rope (FHC96)
|
Transformation, Clinging, Telekinesis
|
Truesight Mirror (FHCII58)
|
Detect True Physical Form
|
Veil of Shelter (FHCII60)
|
Force Wall, Change Environment
|
Water Walker (FHC90)
|
Flight (only to cross water)
|
Wind
Dancer Boots
|
|
Wizard's Knot (FHCII59)
|
Reflection
|
Writing Pen (FHC89)
|
Telekinesis (only operate pen)
|