Miscellaneous Magic Items


Here is a list of miscellaneous magic items - the things that don't fit into any of the "standard" categories, but which are enormously useful nonetheless. In the list below, many items are listed with a note (such as FHC92) given in parentheses. This means the item in question is described in a Hero Games publication. The publications in questions are:

FH = Fantasy Hero
FHC = Fantasy Hero Companion
FHCII = Fantasy Hero Companion 2
The number following this code is the page number

These items, of course do not have links, since they are not described here. All the items that DO have links have detailed descriptions you can see by clicking on them. Finally, GMs beware! Many of these items are extremely powerful. Be careful before letting them loose in your game!

Item Name

Primary Power(s)

Assassin's Mask (FHC95)

Desolidification

Bag Of Feasting

Life support

Bag Of Holding

Shrinking

Bard's Lute (FHC96)

Images

Bottle of Endless Water (FHCII57)

Transform (to water)

Boots Of Leaping And Striding

Movement powers

Bottomless Chest

Extradimensional movement

Bridge of the Sphinx (FHCII61)

Images, Transform

Brush of the Mermaid (FHCII58)

Aid to COM

Carpet Bridge (FHC94)

Flight

Chalk Ward (FHC 90)

Force wall

Chariot of the Sun (FHCII62)

Flight

Charm Bracelet (FHC94)

Transform (items)

Charts of the Elements (FHCII60)

Clairsentience, Images, 360° vision

Crystal Band (FHCII58)

360° vision

Dimensional Bag (FHC90)

Transform

Disguising Robe (FHC95)

Shapechange

Dreamseer (FHC96)

Mindscan, Telepathy, Mental Illusions

Enchanted Wolfskin (FHCII63)

Shapeshift, HKA, Aid to SPD and PRE, IR vision, Damage Reduction

Faerie Ward (FHCII57)

Suppress (Faerie magic)

Fire stones (FHC94)

RKA

Fool's Bag (FHCII58)

Transform

Frost Flower (FHCII62)

Change Environment, Flight (on liquids), Life Support

Gauntlets of Power (FHC91)

Aid to STR

Glamour Roses (FHCII60)

Mind Control

Herbs of Alertness (FHCII60)

Bonus to PER, Danger Sense, Lightsleep

Holy Lamp (FHC95)

Telekinesis (only vs Undead)

Horseshoes of Lightning (FHCII59)

Running, EB

Magic Carpet (FHC95)

Flight

Magic Cell (FHC95)

Force Wall, Suppress (to magic)

Magic Lock (FHC96)

Telekinesis, Mind Link

Malekith's Clay Animals (FHC95)

Summon, Dispel

Medallion of the Mermen (FHC89)

Life support (water breathing)

Nycrod's Drum (FHCII60)

Telekinesis

Pigments of Prophecy (FHCII59)

Precognition, Transform

Pocket Dimension Painting (FHC97)

Extradimensional movement

Power Crystals (FHCII58)

Aid to END

Prisoner's Stone

Transform, Running, Superleap, Images, Bonus to DCV

Ranaga's Spying Stone (FHCII58)

N-Ray vision

Riddle Key (FHCII58)

Transform (open locks)

Rising Board (FHC89)

Flight

Robe of Pockets

Transform

Shadow Cloak

Darkness, Force Field, HA

Silencing Bell (FHC95)

Darkness vs hearing

Sleeping Candle (FHC95)

Transform (to sleeping)

Sorceror's Robe (FHC97)

Summon, Change Environment, Transformation, Clairsentience, Armour

Spider Amulet (FHC95)

Entangle, Clinging, Flight

Talking Mirrors (FHC90)

Mindlink

Tarot Cards (FHC97)

Clairsentience, Precognition

Tell-Tale Mirror (FHCII61)

Images, Eidetic Memory

Thief's Cloak (FHC96)

Images

Thief's Boots (FHC96)

Invisiblity (to sound)

Thief's Rope (FHC96)

Transformation, Clinging, Telekinesis

Truesight Mirror (FHCII58)

Detect True Physical Form

Veil of Shelter (FHCII60)

Force Wall, Change Environment

Water Walker (FHC90)

Flight (only to cross water)

Wind Dancer Boots

Wizard's Knot (FHCII59)

Reflection

Writing Pen (FHC89)

Telekinesis (only operate pen)

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