Mooks!

"Mooks" is a generic term for those gun-toting thugs who get mown down in droves in any movie worth the name.

Mooks come in three kinds - standard/corporate, gangland or military.

Corporate mooks wear dark suits and dark glasses - the name refers to their appearance, not their affiliation. They are found in large numbers serving evil corporations to be sure, but also unnamed, ill-intentioned government organisations, or organised crime.

Gangland mooks are of course, your standard gang members.

Military mooks wear unflattering camo gear and tend to have access to better weapons. They are found mostly in the less attractive sorts of banana republics.

Note that while mooks are no match for heroic stars, they're still quite capable of whuppin' it up on your average citizen.

CHARACTERISTICS

STR

13

+3

DEX

11

+3

CON

10

BOD

10

INT

10

EGO

10

PRE

10

COM

10

PD

3

ED

2

SPD

3

+9

REC

4

END

20

STUN

23

+1

Total cost

+16

OCV

4

+2

DCV

4

ECV

3

POWERS, SKILLS, ETC

2

FAM : Small arms

2

PS: Professional Muscle

1

FAM:AK: Home area

4

Combat skill levels: +2 OCV with one specific weapon (normally a handgun)

or: +1 OCV with handgun and +1 OCV with strike

9

Total powers cost

25

Total character cost

Normal equipment:

Corporate mooks - Glock (or similar) handgun, mobile telephone

Gangland mooks - assorted saturday night specials, knives, chain, or baseball bats

Military mooks - AK47 or Colt .45, combat knife.

Mooks may, of course be more heavily armed, as the situation warrants.

 

You can get cut-out Mook counters here.

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