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Powers, Skills, Etc
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6
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Combat Skill Levels: +2 with Wing Chun
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25
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Multipower: Wing Chun 25 point reserve
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1
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(u) Defensive Strike (11) +1 OCV +3 DCV
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1
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(u) Legsweep (23) +8 STR (for throw only, -1), +1 OCV, -1
DCV
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1
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(u) Martial Block (10) +2 OCV, +2 DCV
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1
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(u) Martial Dodge (10) +5 DCV
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1
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(u) Martial strike (22) +8 STR (only for Strike, -1), +1
OCV, +2 DCV
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1
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(u) Martial Throw (11) +8 STR (only for Throw, -1), +1
DCV
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2
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(u) Kick (23) +4d6 HA, +1 DCV
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11
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Feng Shui magic multipower : 50 point multipower - all
spells take: Requires Ki (-1/4), Requires a skill roll
(-1/2), only functions within confines of Ki-rich areas
(-2), Concentration (1/2 DCV, only to start, -1/4) and Extra
time (full phase, -1/2) for a total of -3 1/2.
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1
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(u) Clairsentience (normal sight and hearing, 8 Km
range)
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1
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(u) Dangersense (21-, General area, any attack)
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1
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(u) Ki enrichment (2d6 Aid to BOD, +20 Maximum, Continous
(+1), return delayed to 5 minutes
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1
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(u) Running (+2", x 1024 noncombat multiplier: 8192"/pha)
only along Feng Shui Lines
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1
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(u) 5d6 Luck - usable by up to 7 others.
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4
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Superleap: +4"( 6" total)
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3
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Scholar
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0
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Chinese (Cantonese): Native
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5
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Acrobatics 13-
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3
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Breakfall 12-
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3
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Climbing 12-
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7
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Sorcery (15-)
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3
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Stealth 13-
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3
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Streetwise 12-
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3
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AK: Feng Shui sites 13-
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1
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KS: Wing Chun 11-
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2
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KS: Feng Shui Sorcery 13-
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1
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KS: Martial World 11-
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1
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KS: Secret Societies 11-
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3
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WF: Common martial arts weapons, Offhand
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97
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Total Powers & Skills Cost
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150
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Total Character Cost
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