Chien Fen
Chien Fen was the fifth son of a lower-middle-class Chinese
merchant. As a child he was always getting into trouble, asking the
wrong people the wrong questions, exploring places he shouldn't have
been in, and playing the worst pranks at the worst times. As soon as
he was old enough, his father tried to apprentice him into a wide
variety of occupations, but eventually Fen would end up causing so
much havoc that he would be sent home and told never to come back. In
the end, his family getting desperate to be rid of their son, sent
him to a Taoist monastery and told him that if he got kicked out of
this one to not bother coming back. He found he quite enjoyed the
Taoist life and quickly devoured all the learning they could offer,
quickly becoming a favorite pupil. Unfortunately for all involved, he
started to get bored after a couple of years, and reverted to his old
habits of pranks, rulebreaking, and generally causing havoc. Pushing
even the Taoists to their limits, they told him that he could learn
no more there, that he should wander the world and learn from life,
and maybe impart a little wisdom to those he meets. Maybe in twenty
years or so he could come back and share what he had learned (if he
was still alive). This suited Fen perfectly, and he has been
wandering around aimlessly ever since, introducing a little chaos
into the lives of all he meets. Fen is a highly intelligent man of
about twenty, but unfortunately he can get bored easily. When he gets
bored, he goes out and does things to stir things up, whether it be
pranks or other mischief. It's not that he means to make trouble,
it's just that that little voice that tells him not to do whatever
crazy idea he gets is very very weak. In the meantime, his journeys
keep him occupied enough to not do too many really insane things.
Usually.
CHA
|
VAL
|
COST
|
STR
|
13
|
+6
|
DEX
|
14
|
+12
|
CON
|
13
|
+6
|
BOD
|
11
|
+2
|
INT
|
18
|
+8
|
EGO
|
8
|
-4
|
PRE
|
14
|
+4
|
COM
|
13
|
+1
|
PD
|
4
|
+1
|
ED
|
3
|
|
SPD
|
3
|
+6
|
REC
|
6
|
|
END
|
26
|
|
STUN
|
28
|
+3
|
Total cost
|
|
+45
|
OCV 5 ±2 with martial arts
DCV 5 ±2 with martial arts
ECV 3
|
Powers, Skills, etc
|
3
|
FAM : Common Martial arts weapons, Mandarin duck
|
6
|
+2 CSL with martial arts
|
3
|
Perk: Priest (right to shelter and perform
ceremonies)
|
3
|
Scholar
|
7
|
KS: Taoism (13-), KS: Tai Chi (11-), KS: Buddhism (11-),
KS: Confucianism (11-), KS: Taoist magic (11-), KS: Chinese
mysticism (11-)
|
1
|
Languages: Chinese (native, literate)
|
12
|
Tai Chi multipower (can be used bare-handed or with
weapons): 12 point reserve
|
1
|
(u)
|
Defensive Strike (9) STR, +3 DCV
|
1
|
(u)
|
Defensive Block (11) +1 OCV, +3 DCV
|
1
|
(u)
|
Basic Strike (12) +5 STR, +1 OCV
|
1
|
(u)
|
Escape (12) +6 STR (only for escape, -1)
|
1
|
(u)
|
Martial Throw (11) +1 DCV, opponent falls
|
|
18
|
Breakfall, Climbing, Streetwise, Stealth, Sleight of
Hand, Lockpicking (all 13-)
|
7
|
Magery (15-)
|
10
|
Taoist magic - illusion/changing magic multipower. 30
point reserve.All spells take: Concentration (1/2 DCV,
throughout, -1/2), extra time (full phase, -1/2),
Incantation (throughout, -1/4), Requires a skill roll
(-1/2), Requires Ki (-1/4) for a total of -2 .
|
1
|
(u)
|
VOICE OF THE FOX
|
1
|
(u)
|
FACE OF THE VEIL
|
1
|
(u)
|
MIRROR WORLD
|
1
|
(u)
|
NATURE OF THE TAO
|
1
|
(u)
|
OBSEQUIOUS SERVANT
|
|
|
|
79
|
Total powers cost
|
125
|
Total character cost
|
50+
|
Disadvantages
|
10
|
Style disadvantage Tai Ch'i
|
5
|
Reputation (8-) renegade priest
|
10
|
Psych Lim: Inveterate Prankster (uncommon, strong)
|
15
|
Psych Lim: Curious (common, strong)
|
10
|
Watched: Seven Golden Gods Temple (8-, NCI, MoPo)
|
Chien's spells:
VOICE OF THE FOX
This spell allows the Caster to change his own voice so that he
sounds like a completely different person. The voice change is very
difficult to detect, even when impersonating somebody known to
observers. The Caster must have previously heard a voice in order to
mimic the sound. Power: Mimicry 17-. Specific Modifiers: Invisible
Power Effects (+1); Only to change voice (-3/4), Gestures (-1/4).
Active Cost = 15 points. END Cost: 2; Magic Roll: -2; Casting Time:
1/2 phase.
FACE OF THE VEIL
The caster creates an illusory mask which superimposes itself over
his own features, thereby disguising him. If the caster wishes to
copy someone's features, he must make an INT Roll, modified by how
well the caster knows the person (-3 - met only once, -1 - an
acquaintance, +3 - his mother, etc.). Power: Images (sight) Specific
Modifiers: Limitation: only to produce disguise on caster (-1 1/2).
Active Cost = 10 points. END Cost: 1; Magic Roll: -1; Castlng Time:
1/2 Phase
MIRROR WORLD
The caster creates illusory duplicates of anything that he can
currently see. Since the caster is merely duplicating something he
can see, the duplicates are veryaccurate and convincing. Power:
Images, -3 to PER Rolls Specific Modifiers: Limitation: only to
create multiple images of objects already present (-1). Active Cost =
19 points. END Cost: 2; Magic Roll: -2; Castlng Time: 1/2 Phase
NATURE OF THE TAO
In contrast to normal illusion spells, the Nature of the Tao spell
is used to make a real object or creature appear to be an improperly
crafted illusion. Upon casting this spell, the object will
occasionally flicker and distort, as if an image was being
projected.The effectiveness of this spell is enhanced if the observes
know in advance that they are dealing with an Illusionist. Power:
Images to Sight, -3 PER. Specific Modifiers: Only to make an existing
object or being flicker slightly (-1). Active Cost = 19 points. END
Cost: 2; Magic Roll: -2; Casting Time: 1/2 phase.
OBSEQUIOUS SERVANT
This spell is similar to invisibility and silence in that it is
used to keep people from seeing or hearing you. However, this spell
goes about it in a different manner. By casting Obsequious Servant, a
mage merely makes himself hard to notice. People looking at him will
tend to see only empty space. The advantage of this spell is that it
covers both sight and hearing at once. The disadvantage is that a
particularly observant person will see right through it. Power:
Images to normal sight and hearing, -5 PER Roll Specific Modifiers:
Only to simulate empty space (-1), Extra Time: Full Phase (-1/2).
Active Cost = 30 points; END Cost: 3; Magic Roll: -3; Casting Time: 1
Phase