Hanae Tomoe

Hanae Tomoe is one of Lord Arai Tetsuo's personal retainers. While she dresses and plays the part of an aristocratic samurai., she is in fact a highly skilled Shinobi and a close personal adviser to the Lord.

Hanae Tomoe was invented by Mark Doherty- the character sheet is is by Brian Smaller.

Char

Val
Cost

STR

15
+10

DEX

20
+30

CON

15
+10

BOD

13
+6

INT

18
+8

EGO

15
+10

PRE

15
+5

COM

12
+1

PD

5
+2

ED

3
-

SPD

4
+10

REC

6
-

END

30
-

STUN

30
+1

 Total

+98

OCV

7 ±2 with Tai-jutsu, ±1 with HTH, +2 with ranged combat

DCV

7 ±2 with Tai-jutsu, ±1 with HTH,

ECV

5

Cost

Powers and skills, etc

3

Familiarity with Common Melee Weapons and Bow

2

Familiarity with Shinobi Weapons

6

+2 Levels with Tai-jutsu

5

+1 Level with Hand to Hand Combat

2

+1 Levels (Only to reduce armour penalties, -1)

6

+2 Ranged Levels with all Ranged Combat 

2

Language: Japanese (and literate) and Clan codes/symbols.

3

Skill Enhancer: Shinobi

2

Area Knowledge: Arai Domains, 11-

2

Area Knowledge: Japan, 11-

2

Knowledge Skill: Tai-jutsu, 13-

3

Knowledge Skill: High Society, 12-

2

Knowledge Skill: Dancing,12-

2

Knowledge Skill: Singing, 12-

2

Knowledge Skill: Seduction, 12-

3

Stealth, 13-

2

Acting, 12-

3

Riding, 13-

2

Security Systems, 13-

3

Concealment, 13-

4

Disguise, 12-

3

Climbing, 13-

3

Sleight of Hand, 13-

3

Iai-jutsu, 13-

23

Tai-jutsu Multipower. 23 pt. Reserve 

1

(u)

Block. +2 OCV, +2 DCV [END = 4]

1

(u)

Dodge. +5 DCv [END = 4]

1

(u)

Strike. +2d6 HA (+1 DC K), +2 DCV [END = 4] 

1

(u)

Fast Strike. +2d6 HA (+1 DC K), +2 OCV [END = 4] 

2

(u)

Nerve Strike. +2d6 HA NND (defence is rigid armour), -1 OCV, +1 DCV

2

(u)

Martial Grab. +10 STR (only for gran/hold, -1), -1 OCV, -1 DCV 

1

(u)

Martial Throw. +1 DCV, Opponent Falls.

2

(u)

Choke. +2d6 NND (Defence is rigid neck armour)

102

Total powers and skills

200

Total character cost

Weapon

Wt
OCV
Damage
STR Min
END

Katana 

2

 

1*d6 K
7/10
3

Yari

4

 

2d6 K
10
3

Yumi

2
+1" Range
1*d6 K
14
3

Armour Information

Half Armour (-1 DCV, -0 DCV after Levels added)

Hachimachi (Head band) DEF 3 on Location 5 (on 11-)

Kote (Sleeves) DEF 4 on Location 6 (on 11-) and Locations 7-8 (on 14-)

Mogami-do DEF 6 on Locations 10-13

Full Armour (-2 DCV, &endash;1 DCV after Levels added, -2 DCV if wearing Haidate)

Kabuto and Mempo DEF 6 on Locations 4-5 and DEF 3 on Location 3 (on 14-)

Kote (Sleeves) DEF 4 on Location 6 (on 11-) and Locations 7-9 (on 14-)

Sode (Shoulder armour) DEF 6 on Locations 8-9 (on 14-)

Mogami-do DEF 6 on Locations 10-13

Suneate (Greaves) DEF 4 on Locations 16-17 (front only on Location 17)

Shinobi Armour (-1 DCV. &endash;1 DCV after Levels added)

Light Chain vest (worn under Shinobi suit). DEF 5 (Locations 7-13)

75+

Disadvantages

25

Psychological Limitation: Code of Vengeance.

20

Psychological Limitation: Complete Loyalty to Arai Clan

10

Watched: By Clan (MoPo, 11-, NCI, Mildly punsih)

10

Hunted: Enemy Clans, 8-

15

Secret Identity: Shinobi

10

Reputation: Fearsome Female Bushi, 11-

 

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