Motoyoshi Jiro
Background/History:
The Motoyoshi family has been in service to the Arai house for
several generations. Jiro's father, Motoyoshi Sanzo is about 55 years
old. He is 'retired' and oversees the Motoyoshi household. Jiro has
two younger brothers, Toshi, aged 19, and Kyoji, aged 16, who are
lower class samurai in service with Lord Arai.
Personality/Motivation:
Jiro is a young, idealistic samurai who dreams of doing great
deeds. He tries to live up to expectations of his station, carrying
out his orders as properly as possible. Jiro also tries to live up to
the ideas of justice and mercy; although a samurai, he doesn't try
and abuse his station with wanton cruelty. At times, he feels
overwhelmed by the turbulence that surrounds him, and adheres as
close as possible to his Bushi code, counting upon his loyalty to
Arai to seem him through.
Powers/Tactics:
Jiro is a pretty standard samurai. He is skilled in a number of
weapons, but prefers his naginata, and has gotten quite good with it.
Recently, he has begun to work more with the bow and the katana.
Appearance:
Motoyoshi Jiro is a young man, aged 23. He's of average height,
maybe a little tall, with a strong build, and a handsome face. He
keeps his hair trimmed in the standard samurai style, with the
topknot trimmed, and carefully folded over. Naturally, his hair is
black, and his eyes are dark brown. Jiro's body armor is dark red,
with black and white lacings. His helmet is also red, with black,
white and gold highlights. The tassets and shoulders are black, with
red and white lacings. The forearms and shin armor is red as well.
Jiro is armed with a katana, wakazashi, naginata and a tanto. Since
the death of Shinbei, he has taken to practicing with the yumi.
CHA
|
VAL
|
COST
|
NOTES
|
STR
|
13
|
+6
|
2 1/2d6, lift 150kg 12-
|
DEX
|
18
|
+ 24
|
OCV: 6 / DCV: 6, 13-
|
CON
|
15
|
+10
|
roll 12-
|
BOD
|
11
|
+ 2
|
|
INT
|
15
|
+ 5
|
PER Roll 12-
|
EGO
|
14
|
+ 8
|
ECV: 5
|
PRE
|
15
|
+ 5
|
PRE Attack: 3d6
|
COM
|
15
|
+2
|
|
PD
|
6
|
+3
|
|
ED
|
5
|
+2
|
|
SPD
|
3
|
+2
|
Phases: 4, 8, 12
|
REC
|
6
|
|
|
END
|
30
|
|
|
STUN
|
29
|
|
|
Total cost
|
|
+69
|
|
OCV: 6 ±1 (all combat), ±1 (HTH), ±1
(naginata-jutsu), +2 with Sweep
DCV: 6 ±1 (all combat), ±1 (HTH), ±1
(naginata-jutsu),
ECV: 5
Run: 7"
Jump: 2 1/2"
Swim: 2"
|
Powers, skills, etc
|
8
|
Combat Skill Levels: +1 with all Combat
|
5
|
Combat Skill Levels: +1 with HTH
|
3
|
Combat Skill Levels: +1 with Nagintajutsu
|
4
|
Combat Skill Levels: +2 with Sweep
|
16
|
Martial Art: Naginatajutsu
|
|
Technique
|
OCV
|
DCV
|
Effect
|
Block
|
+2
|
+2
|
Block, Abort
|
Legsweep
|
+2
|
-1
|
Weapon +2 DC; target falls
|
Slash
|
-2
|
+1
|
Weapon +4 DC
|
Thrust
|
|
+2
|
Weapon +2DC
|
|
2
|
Running: +1"
|
3
|
Perk: Samurai
|
3
|
Skill Modifier: Samurai
|
1
|
Iaijutsu (Fastdraw) 8-
|
1
|
High Society (Court Etiquette) 8-
|
1
|
KS: Naginatajutsu 11-
|
6
|
Riding 13-, Tactics 12-
|
8
|
WF: Bow, Common Melee Weapons, Fight in Armor (+2
DCV)
|
2
|
AK: Ariki Province 12-
|
1
|
Japanese with Literacy
|
3
|
KS: Calligraphy, KS: Classical Chinese/Japanese
Literature, KS: Mon (all 11-)
|
2
|
KS: Go 12-
|
2
|
PS: Calligraphy, PS: Flute (both 11-)
|
3
|
Stealth 11-
|
74
|
Total powers cost
|
143
|
Total Character cost
|
Normal eqipment
Naginata
Katana
Tanto
Wakazashi
Armor: Shino kote and sode; with haidate, Kabuto and shikoro
Disadvantages + 75
10
|
Distinctive Features: Samurai Bearing
|
10
|
Distinctive Features: Style: Naginatajutsu
|
20
|
Psychological Limitation: Code of the Bushi
|
10
|
Psychological Limitation: Secretly craves excitement /
adventure
|
|
|
17
|
Experience
|
