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The winner of the first strategy:Oe of teh only rushes that cannot be stopped. The Terran Bunker rush. Build SCVS until the 7th and 8th are being built. Then save up for a supply depot, after that build 3 or 4 more SCVs. Then build a barracks and 2 supply depots. Keep building SCVs. Next build a second barracks, (while all this is happening you are building Marines). Send 2 - 3 SCVs as scouts until you find your enemy. Or you can send marines, if you have enough. Now once you find your enemy send 2-3+ scvs and several sets of 4 marines to the outscirts of the enemy base. Build 1 barracks and fill it, then build a second really close. Keep building marines and bunkers while you are leap-frogging your bunkers and marines until you have blockaded your enemy, (this is much easyier against Zerg, since you can see the sunken colonies limit.) Build more marines and start harvesting gas. Build an academy. Research, in this order, U-238 shells, stim-pak. Use the sheels to attack from the bunkers at a greater range. If the enemy masses their forces, have several marine exit teh bunkers, stimpak them, and then put them back in. If done correctly, and youhave at least 8 bunekrs, you should have no trouble getting siege tanx and killing them, or just attacking with your marines!!!
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