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900 Welder benefits from the effects of the spell vampiric touch treating the target as if he was touched.
901 Target benefits from the effects of the spell vampiric touch treating the welder as if he was touched.
902 Weilder begins to continually spin in a circle for three rounds.
903 Target begins to continually spin in a circle for three rounds.
904 All intelligent beings in a 30" Rad lose 2 points of intelligence.
905 Weilder Teleported to random location with on continent.
906 Target Teleported to random location with on continent
907 All Dogs go to heaven.
908 Weilder begins hearing voices in his head
909 Target begins hearing voices in his head
910 Targets feet catch on fire.
911 Weilder's hand turns to gold.
912 Target's hand Turns to gold.
913 Weilder trapped in a yellow room for the duration of combat.
914 Target Trapped in a yellow room.
915 Weilder begins babbling incoherently
916 Target begins babbling incoherently
917 Weilder grows a serpentine tail.
918 Target grows a serpentine tail.
919 Weilder gains a extra finger on each hand.
920 Target gains a extra finger on each hand.
921 Weilder loses a finger on each hand. (if applicable)
922 Target loses a finger on each hand. (if applicable)
923 Target loses a eye. (if applicable)
924 Weilder loses a eye. (if applicable)
925 Weilder grows a monkey's tail.
926 Target grows a monkey's tail.
927 Weilder grows a felines tail.
928 Target grows a felines tail.
929 Weilder grows a dog's tail.
930 Target grows a dog's tail.
931 Weilder is transported to a desert isle.
932 Target is transported to a desert isle.
933 Wand drains all hit points in a 30' rad of target a heals every one in a 30' rad of weilder.
934 Wand drains all but one charge from every magical item in a 90' rad and does that much damage to the target.
935 Wand drains all but one charge from every magical item in a 90' rad and does that much damage to the weilder.
936 All hit points from target recharge nearest magical item at a 1/1 ratio. Target dies.
937 Target is reincarnated as per spell
938 Weilder is reincarnated as per spell
939 Nearest loose object is hurled at target.
940 Nearest loose object is hurled at Weilder.
941 Weilder becomes a baby
942 Target becomes a baby
943 Weilder becomes chocolate coated.
944 Target becomes chocolate coated.
945 Weilder gains a turtle's shell AC-4
946 Target gains a turtle's shell Ac-4
947 Target Becomes a Red Dragon
948 Weilder Becomes a Red Dragon
949 Target becomes an orc
950 Target becomes an orc
951 A wall of 8 ogres w/ maximum HP appear between weilder and target defending the Weilder.
952 A wall of 8 ogres w/ maximum HP appear between weilder and target defending the Target.
953 A wall of 8 ogres w/ maximum HP appear between weilder and target defending no one.
954 Weilder kisses nearest member of the opposite sex.
955 Weilder is drenched in ink.
956 Target is drenched in ink.
957 Target is buried in bologna.
958 Weilder is buried in bologna.
959 Target is transported to the north pole
960 Weilder is transported to the north pole.
961 Weilder makes some kind of animal noise.
962 Target makes some kind of animal noise.
963 All things made of glass in a 60' rad explode causing 1d8 damage to the carrier for ea. item.
964 A light bulb appears above the weilders head following him around, and lights up every time he has/she has an idea.
965 Weilder forgets events of entire week including spells.
966 Target forgets events of entire week including spells.
967 A box appears with a big question mark on it. If opened it will explode for 3d6 points of damage revealing a phoenix. Which will attack all evil creatures around.
968 3d6 Piercers fall out of the sky or from the ceiling and deal damage to the target.
969 3d6 Piercers fall out of the sky or from the ceiling and attack the target.
970 Wand turns into a great Oak that will take root and will harm any one close to the weilder. If the Weilder or any one in a 5' Rad of the weilder doesn't make a successful savings throw vs. paralyzation or be trapped in the tree forever. Only a wish
971 Weilder unknowingly becomes infected by a yellow musk creepers.
972 Closest person to the weilder loses all body fluid (including blood spinal fluid etc.).
973 Changes state of everything nonorganic in a 30' rad. (ie. solids to liquids and liquids to gasses and gasses to liquid)
974 Wand shrinks by 50%.
975 Wand gains intelligence as per sword with an ego of 4d6 and intelligence of the weilder.
976 Weilder becomes an albino.
977 Wielder gains 900 pounds
978 Time flows backwards for three rounds reversing all actions. Everyone has full recollection.
979 Weilder becomes crude and vulgar and begins speaking in burps.
980 Wand catches on fire and deals 1d6 points to weilder.
981 Target's ears grow 3".
982 Weilder gains treasure on treasure table from a randomly determined treasure type.
983 Paper airplane flies out of wand and puts out targets eye.
984 Target losses all teeth.
985 Weilder losses all teeth.
986 A pair of dentures fly out of wand and bite the target on the but.
987 Weidler and target trade bodies with full knowledge of what happened, but no one else does.
988 Peanuts explode from weilder's pockets.
989 Target explodes in a tremendous flash creating a baby phoenix.
990 All Water in a 30' rad turns to nitric acid.
991 Weilder loses top few layers of skin.
992 Weilder becomes near sighted.
993 Summons a large flaming red dragon that is an illusion.
994 Creates a 60' globe of null magic permanently.
995 Creates of 60' globe of wild magic permanently.
996 Weilder ages at half speed.
997 Target ages at 30x normal.
998 Weilders pants fall down.
999 Targets pants fall down.
1000 Weilder target and every one in a thirty foot radius is transported 1,000 years in the future for three days after which they will return to their normal time.
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