The eerie atmosphere of D provides a long sleepless night if the player will let it happen. The hype the game has been receiving shouldn't be passed upon as just hype. D is a great experience...if you can survive a little scare anyway. The story sets the mood for the start of the game. You control Laura, and are seeking your father who has unexplainably killed several people and taken some hostages in a local Los Angeles hospital. The ending of the game is great, but I won't ruin the fun for you. It shouldn't be all that much trouble to finish D since it's difficultly level is fairly low. The game play is limited, slow, but realistic. You see through Laura's eyes, exploring a creepy mansion for clues on the strange happenings. The general control of Laura involves walking to the nearest "hot spot." For example, press forward and Laura will walk forward until she reaches an area where she stops. You then have more choices of movement. D borrows these game play ideas from Myst and The 7th Guest. It's full of puzzles, most of which can be figured out with close attention to other parts of the mansion. They aren't too difficult. It's rendered graphics and intense amount of detail bring the player into the mood. Before long you'll think you are Laura, and forget that you are only playing a game. Dead bodies left from the horrifying incident are left throughout the mansion, most dead from unknown causes. It is indeed a spooky setting, let me assure you. The intense soundtrack only adds to the overall eerie setting. The player will definitely find themselves on the edge of their seat. Laura experiences flashbacks from a murder throughout the two hour game, revealing more of the story with each one. The end of the game reveals it all. Play D late at night in the dark for the best, most realistic effect. Be careful, this is no game for the kiddies. D is a fun game, but it isn't without flaws. It's incredibly short. In fact, you must finish the game in under two hours to see the best ending. There is no password or save option and you can't pause the game, so you must be ready to play for at least two hours if you decide to play at all. D is extremely simple to finish, and it's too bad. There isn't a way to die, that I could tell, although you certainly feel like you are about to do so at times because of the intense, realistic dangers. The puzzles are fairly simple too - those who pay attention shouldn't have any problems. Most of the answers to the puzzles are found somewhere in the mansion. I gave up the first time through D, but finished it on my second time of playing. I wouldn't suggest rushing out to purchase D, but you should most definitely rent it for either the PlayStation or Saturn (it's most likely similar for both systems). It's ease and shortness just keeps me from suggesting anything more than a rent. It's definitely worth a night of good play, but going through it for a second time is nothing more than tiresome. Rent it and play it late at night. You'll thank me. |