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Terran Infantry | ![]() |
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The Firebat is a powerful unit that uses twin flamethrowers. It has a tremendous attack and has a generally quick rate of fire with Stim Pack. Since they do concussive damage however, they start to lose effectiveness against large ground units such as Tanks, Ultralisks, etc. If your enemy is Protoss however, always keep a few of these guys around since everything does full damage to Protoss Shields. |
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The Ghost is your Special Forces infantry unit. Not very good for combat due to its slow rate of fire and concussive damage. But it is great for strategic operations such as killing off your enemies SCV's, ordering Nukes, and stopping a Capital ship attack. Its impressive range also makes it good against other Terran infantry units and Zerglings. |
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Medics are a great addition to the Terran's mobile Infantry. Your Marines, Firebats, and Ghosts can last much longer in battle With the help of Medics. Medics are also useful for healing several conditions, and blinding your enemy's units. 2 Medics together are extremely annoying to kill due to the fact that they are constantly healing each other. |