This is a 10 first minute strategic, it is good enough to destroy 2 town of protoss or terran on small maps (96x96 or less) and one town on bigger ones (if you do this on bigger maps, you can make your second hatchery on the rest of the fallen town), this is the ground attack. Well try it:
Keep in mind that you won't have anything to defend your town if you don't stop this rush early so don't keep trying if it is too hard, because you will get overwhelmed by other enemies.
You must play at light speed, first gather ore, put a drone for each cristal to gather it faster, then make drone untill you got no more overlords.
Do you want to know if you are fast enough?, well if you can send to gather resources and make your 1 egg before all drones arrive to the cristals you are fast enough.
ok after you got the 9 drones make the spawning pool as soon as you get 150 on ore, then make 2 overlord and 1 drone in that other!!!! (the 3 units must be ready just a moment before or after the Spawning pool). Now you can make 3 Zerling egg, send then to destroy any town and keep making at least 6 more zerlings to reinforce those you just send.
For Protoss: If they more than 1 cannon runaway or you will lose yours units. If he decide to make zealots do this: Destroy the only Zealot (if there anyone), then kill pylons but don't let any Zealot survive, if he makes 2 zealot he may survive, at last kill Probes and the nexus. Keep any gateway alive if you make a
colony there, they will make some time before the enemies reach to your main building. Probe are to weak to kill zerlings, but look carefully if any of your zerlings is heavily damage.
For Terran: They could have up to 2 marines, that won't be any trouble for 6 zerlings, just kill then and attack the barrack, remember to keep killing any marine who apear, then kill SCVs and Command Center, he could get save if he flies but that is his only chance, keep at least 4 zerlings in the area just in case he decide to land. Beware about SCVs, they aren't too strong, but they can repair each other, and they almost double a zerling hit
point, so 2 SCVs can kill a Zerling just beware about a huge amount of SCV around a simple Zerling. Remember to keep alive any supply depot.
For zerg: If there are not fast enough you will be able to kill then, you can kill up to 2 Sunken Colonies, but if the have zerlings helping, you will lose the battle. Kill any (1st) Sunken Colonies or Zerling you could find, then go directly for the Spawning Pool if you kill the Spawning Pool he is history. Drones are easy to kill so destroy then fast. You can keep alive any Creep Colony, but destroy then if he is morphing them, remember to kill any larva because if you kill all drones and the hatchery he can survive by morphing a larva into a drone. If you don't wanna make a new hatchery to secured the area, you still can make a Sunken Colony over the creep, but be fast because it will disappear quickly.
Remember to send reinforcement or you will only slow down their avancing, but you won't kill them.
That is a real Zerling Rush, also if you make a secondary hatchery (in or out your main town) you will be able to
"evolve" faster that with only one, and you could easily improve your zerlings by going directly for the Hive and make the Adrenal Glans upgrade, forget the other speed upgrade for a few minutes (remember to have a good gas production you will need 600 gas =100 lair+150Queen nest+150 Hive+200 Adrenal Glans) this would
enable you to kill 2 Zealot with 5 Zerlings instead of 6
Zerlings.
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