Playstation Specs: Full Coverage
This is the full list of specs on the Playstation; Don't go to sleep on me!
CPU
- R3000A
- 32 bit RISC Processor
- Clock-33.8688Mhz
- Operating Performance-30 MIPS
- Instruction Cache-4 KB
- Data Cache-1 KB
- BUS-132 MB/sec.
CD-ROM Drive
- Data Transfer Rate (DMA to RAM), 300 KB/sec.
- Maximum Capacity-660 MB
- Features Audio CD play and XA interactive Audio
Graphical Capabilities
- Mode 0=256x480 screen resolution
- Mode 1=320x480
- Mode 2=384x480
- Mode 3=512x480
- Mode 4=640x480
- Mode 5=Mode 0
- Mode 6=Mode 1
- Mode 7=Mode 2
- Mode 8=Mode 3
- Mode 9=Mode 4
- Mode 10=Mode 5
- Mode4=16 colors
- Mode8=256 colors
- Mode 15=32,768 colors
Geometry Engine
- Operating Performance=66 MIPS
- Transforms Flat, Shaded polygons at 1.5 MB/sec.
Data Decompression Engine
- Operating Performance=80 MIPS
- Directly Connected to CPU BUS
- Motion Jpeg-like Decompression Engine
Hardware Rendered Polygons
- Rendered in hardware Up to 360 KB polygons/sec.
- Texture Mapping
- Flat or Goaroud Shading
I/O System Overview
- Two control pad connectors and Expandable with multitap connectors
- Two removable back-up RAM cards
- Serial Cable Port
Memory Configuration
- Main Ram=2 MB
- Video RAM=1 MB
- Sound RAM=512 KB
- CD-ROM Buffer=32 KB
- OS ROM=512 KB
Sound Processor
- 24 Channels
- 44.1 Khz Sample Rate
- PCM Audio Source
Sprite Specail Effects
- Rotation
- Scaling Up/Down
- Warping
- Transperancy
- Fading
- Priority
- Verticle and Horizontal line scroll

This page hosted by
Get your own Free Home Page