The first room is mostly a practice area. Notably, you can kill the annoying green things easily with any attack.
FeatherSpecial
Area HoneyNoteEggRedGoldMumbo*JL0!!!!!
Start 10 8 6 3 2 1 Y
Tubes 0 6 * * 0 0
WallPipe0 0 0 0 0 1 *B
Crabs 8 8 5 0 0 0 *
Jump R 1 4 2? 0 0 1 L0
Jump L 0 5 5? 0 0 0 OL0
Niches 4 2 2 2 1 0 L
Key 0 9 0 0 0 0 G
Spine 0 10 0 0 0 0 *
Rear 1 9 0 6 0 1 *
Elevator0 4 0 0 0 0 *
Mouth 6 8 0 0 0 1 *
Throat 0 6 0 0 0 0 W
Stomach 0 8 8 4 4 0 *
L Gill 3 3 0 0 0 0 P
R Gill 0 5 0 0 0 0
Intestin0 6 0 0 5! 0 * M

Tubes

There are 4 traversable tubeson the floor of the room.

Jump Disk

On Clanker's right.

R = to Right
L = to Left
Platform is in L's row.

High Niches

Jump disk to the first one, then flap to each one in turn.

Key

The trick here is to follow the fish around in circles (anti-clockwise), doing what you have to do in passing. First swim clockwise to talk to it, then turn and follow.

Spine

On top of Clanker.

Clanker

Enter by either Gill (Stomach), Blowhole (Throat), or either gold tooth (Mouth)

  • Mouth - via teeth
  • Throat - via blowhole
  • Stomach - via gills, mouth, throat
  • Left Gill
  • Right Gill
  • Intestine - via stomach

Mole

Gold Feathers (Invulnerability)


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