The Black Wolves Chapter Organization

Homeworld: Valaya.

Primarch: None.

Chapter Colours: The Black Wolves armour is entirely black except for the front of their helmets and left knee and shoulder pads which are white (left knee pads are green on sergeants) and their right shoulder pads which are coloured according to their role:

Assault Troops:
Green shoulder pads
Tactical Troops:
Blue shoulder pads
Heavy Troops:
Yellow shoulder pads
Scouts:
White shoulder pads

Chapter Emblem: The Black Wolves emblem is similar to Ragnar Blackmane's totem.

Squad Organisation: Black Wolves may only be taken in five man squads, with the exception of Terminators who may be taken in squads of three to ten men.

Special Rules: Black Wolves are affected by Rapid Fire and Break Test rules as they are Space Marines. They are also affected by Acute Senses, this is similar to the Space Wolves Acute Senses except that they only get a bonus of half their initiative. They suffer Hatred against Orks and are immune to Ork characters and weapons that cause Fear and Terror. Black Wolves abhor the use of bionic implants and prefer to have their body interred inside a dreadnought. That way they may serve the chapter for many more years than would previously have been possible.

Squad Types and Names:

Captian:
Wolf Chief
Chaplain:
Wolf Priest
Apothecary:
Wolf Healer
Librarian:
Wolf Shaman
Techmarine:
Tech Wolf
Veteran:
Wolf Champion
Assault Squad:
Sharp Fangs
Tactical Squad:
Long Claws
Heavy Squad:
Grey Backs
Scouts:
Wolf Scouts
Terminators:
Wolf Champion Terminators

Iron Wolves

Background: Iron Wolf is a special title given to the Champions and Commanders of the Black Wolves. The name Iron Wolf is taken from the Ritual of the Iron Wolf where, when two tribes decide to join, the chiefs of the two tribes are dressed in large iron suits that resemble wolves and must do battle until one of them dies. The survivor becomes the ruler of the two tribes.

Armour: Iron Wolves may wear the usual MkVI and MkVII armour but may also choose to wear Tactical Dreadnought Armour or Terminator Armour. Iron Wolves armour is coloured like normal Black Wolf armour except it has red right shoulder and knee pads.

Terminator Squads: Terminator Squads may have any combination of weapons, with the usual limitations.

Special Rules: Iron Wolves are affected by the rules for Space Marines as well as Acute Senses and Hatred. Tech Wolves may also Repair machines.

The Executioners

Background: The Executioners are elite combat troops that are affected by The Black Hunt, this is a state of mind where the marine believes he has become a wolf although he may still use hand weapons like other marines. Executioners combine the ferocity of assault squads and the durability of heavy squads to deal with any enemy large or small.

Armour: The Executioners may wear MkVI or MkVII armour which is coloured like the Black Wolves armour except both shoulder and knee pads and their front faceplates are blood red. Their eagle pads are also painted normally.

Organisation: Executioners fight in packs of 5 and one pack may be included for every other 'normal' pack in your army. One of the Executioners is chosen as the Hunt Leader and acts as the sergeant for the pack.

Weapons: Executioners may be given only assault weapons.

Special Rules: The Executioners are Space Marines and are also affected by Acute Senses and Hatred as well as Berserk Charge. They may not Rapid Fire like normal Space Marines.


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