S.A.M. Site

Points Cost: 80 points


Vehicle Data

Ram Value
None

Movement
None

Crew
None

Weapons:

Each S.A.M. Site is armed with 8 missiles similar to those found in the Space Marine Whirlwind's multi-launcher and has a 360o fire arc.

Special:

The S.A.M. Site will automatically fire at any flying model that comes within 10" of if at any point in the battle. This means the S.A.M. Site may fire during the enemy's turn.
The S.A.M. Site is equipt with a highly sophisticated target recognition system and will only fire at enemy models.
Each missile has it's own small electronic "brain", similar to the the ones found in the Adeptus Arbites executioner ammo. This means each missile will follow it's target. There is no need to roll to hit, the missile automatically hits the target.

Weapon Data:
Range (S/L) To Hit (S/L) Str Dmg Save Armour Special
10 0 / 0 5 D4 -2 D6+D4+5 Auto. hit


Damage Tables

All shots against the S.A.M. Site will automatically hit the turret. The turret has an armour value of 15.

Turret Damage Table (D6)
1-2 The shot is deflected by the turrets armour but leaves it weakened. All further hits on the turret count as +1 to the D6 roll.
3-4 The turret is partially damaged and the scanning systems have been destroyed. The S.A.M. Site will now fire at any flying model that comes within 10", regardless of whether it is friend or foe.
5-6 The turret is destroyed. Everyting within 3" is suffers a S5 hit (Use the missile data to work out damage, etc...).


S.A.M. Sites are bought as part of your support allowance. They should only really be used by Imperial, and to a lesser extent Space Marine & Sisters of Battle, armies, but may be taken by other armies that are able to ally with the forces of the Imperium.
Note: S.A.M. Sites are allowed to fire at troops equipt with Jet Packs & Swooping Hawk wings, but only when they are flying. They may also fire at troops that are able to Fly.
I got the idea for S.A.M. (Surface to Air Missile) Sites from C&C. What amazed me was their startling ability to shoot down any aircraft that ventured too close.
This, coupled with the fact that I had just fought a battle of 40k in which almost my entire army had been either killed or wounded by Eldar Jetbikes & Vypers, inspired me to make something that would seriously reduce the effectiveness of these dreaded vehicles.
Unlike the S.A.M. sites in C&C these 40k ones stay above the ground all the time. This does mean that they are vulnerable to attack from both ground and air based forces.
Return to Warhammer 40k
Return to Main Menu

This page hosted by Get your own Free Home Page