BLACK WOLF SPECIAL CHARACTERS

Wolf King Sigmar Ironfist.......................................152 points
Sigmar Ironfist is the Chapter Master of the Black Wolves.
Troop Type M WS BS S T W I A Ld
Sigmar Ironfist 4 8 8 5 5 3 7 3 10
Weapons: Sigmar is armed with a storm bolter and power sword.
Armour: Sigmar wears Terminator armour (3+ save on 2D6).
Special Rules: Any Black Wolves within 8" will automatically pass any Leadership tests they have to make.
Strategy: 5.


0-1 Ulfwereners...............................................120 points
The Ulfwereners are a group of savages that have accepted into the Black Wolves Chapter due to their special ability. This ability is a very strange one. The Ulfwerener is able to transform himself a huge man-wolf creature, named Wulf after the ancient Valayan god of war.
At first they were disliked by the High Lords of Terra, but after they single-handedly destroyed the chaos cultist uprising on Proxima XI they were finally accepted by the High Lords.
In battle Ulfwereners are armed with the highly destructive Wolves Claws, a mix of Machine God mystery and apothacarian genetics. The Claws actually become part of the Ulfwerener when he becomes a Wulf.
Ulfwereners always start a battle in human form.
Troop Type M WS BS S T W I A Ld
Ulfwerener (4) 5 (6) 8 (6) 8 (4) 5 (4) 5 (2) 3 (4) 5 (2) 4 10
The numbers in brackets are the stats of the Ulfwerener while he is in human form.
Weapons: Wolves Claws (see below).
Armour: None.
Special Rules: While in Wulf form Ulfwereners are immune to psychology and cause Fear.
At any point during your turn you may choose to transform the Ulfwerener from human form to Wulf form or back. The model may do nothing for the remainder of the turn but may move and fight as normal from the next turn.

Wolves Claws:
While human the Wolves Claws have the stats of a normal power sword, although, when the Ulfwerener changes shape they respond to the changes in his body by upgrading the Wolves Claws to weapons so powerful that they can cut through armour & bone with equal ease.
Weapon Range To Hit Str. Dam. Save Mod. Arm. Pene.
Power Sword Close Combat Close Combat 5 1 -3 2D6+5
Wolves Claws Close Combat Close Combat 6 D6 -4 6+D20+D8

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