BLACK WOLF SPECIAL CHARACTERS
Wolf King Sigmar Ironfist.......................................152 points
Sigmar Ironfist is the Chapter Master of the Black Wolves.
Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Sigmar Ironfist |
4 |
8 |
8 |
5 |
5 |
3 |
7 |
3 |
10 |
Weapons: Sigmar is armed with a storm bolter and power sword.
Armour: Sigmar wears Terminator armour (3+ save on 2D6).
Special Rules: Any Black Wolves within 8" will automatically pass any
Leadership tests they have to make.
Strategy: 5.
0-1 Ulfwereners...............................................120 points
The Ulfwereners are a group of savages that have accepted into the Black
Wolves Chapter due to their special ability. This ability is a very
strange one. The Ulfwerener is able to transform himself a huge man-wolf
creature, named Wulf after the ancient Valayan god of war.
At first they were disliked by the High Lords of Terra, but after they
single-handedly destroyed the chaos cultist uprising on Proxima XI they were
finally accepted by the High Lords.
In battle Ulfwereners are armed with the highly destructive Wolves
Claws, a mix of Machine God mystery and apothacarian genetics. The Claws
actually become part of the Ulfwerener when he becomes a Wulf.
Ulfwereners always start a battle in human form.
Troop Type |
M |
WS |
BS |
S |
T |
W |
I |
A |
Ld |
Ulfwerener |
(4) 5 |
(6) 8 |
(6) 8 |
(4) 5 |
(4) 5 |
(2) 3 |
(4) 5 |
(2) 4 |
10 |
The numbers in brackets are the stats of the Ulfwerener while he is in
human form.
Weapons: Wolves Claws (see below).
Armour: None.
Special Rules: While in Wulf form Ulfwereners are immune to psychology and
cause Fear.
At any point during your turn you may choose to transform the Ulfwerener
from human form to Wulf form or back. The model may do nothing for the
remainder of the turn but may move and fight as normal from the next turn.
- Wolves Claws:
- While human the Wolves Claws have the stats of a normal power
sword, although, when the Ulfwerener changes shape they respond to the
changes in his body by upgrading the Wolves Claws to weapons so powerful
that they can cut through armour & bone with equal ease.
Weapon |
Range |
To Hit |
Str. |
Dam. |
Save Mod. |
Arm. Pene. |
Power Sword |
Close Combat |
Close Combat |
5 |
1 |
-3 |
2D6+5 |
Wolves Claws |
Close Combat |
Close Combat |
6 |
D6 |
-4 |
6+D20+D8 |
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