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SAS Shooter

These guys are the back-bone of the SAS teams. Recieving trainning in close-quarters combat, hand-to-hand combat, demolitions, underwater combat, repelling, skydiving, sabotage, counter-terrorism, multiple firearms, infiltration, and small unit tactics. The SAS troops can go anywhere and take on many roles, their primary role is anti-terrorism.

 
ATTRIBUTES
Body: 5
Quickness: 6
Strength: 5
Charisma: 3
Intelligence: 4
Willpower: 4
Essence: 2.25
Reaction: 5 (6)
Initiative: 5 (Special) +1D6 (+3D6)
Body Index: 1.65
Threat/Professional Rating: 4
Bioware (All Cultured)
Synaptic Accelerator (2)
Enhanced Articulation
Cyberware (All Beta)
Reflex Trigger
Tactical Computer (3)
Orientation System
Smartlink II
Comlink X
Crypto Circuit (10)
Cybercomm Link
Cybereyes with Protective Covers (+1 Impact)
Display Link
Flare Compensation
Low-Light
Rangefinder
Thermographic
Hearing Amplification
Dampener
Spatial Recognizer
SKILLS
Armed Combat: 5
Athletics: 4
Running: 6
Demolitions: 4
Etiquette (Military): 3
Firearms: 5
Sub-Machine Guns: 7
Gunnery: 4
Military Theory: 3
Tactics (Small Unit): 5
Leadership: 2
Psychology: 1
Stealth: 4
Urban: 6
Throwing:5
Unarmed Combat: 5
GEAR
Heavy Security Armor
Security Helmet
Harness w/ holsters & ammo pouches
(1) Sub-Machine Gun (Primary Weapon)
(1) Heavy Pistol (Secondary Weapon)
(1) Light Pistol (Back up Weapon)
NOTE: (3) extra clips carried per gun
Cougar Fine Short & Long Blade Knives
Shock Gloves
3 Flash, Smoke, or IPE Concussion Grenades


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