This level really isn't difficult. It's just the last one so there is a tendency to want to get through it quickly, which makes for mistakes.
First off, make 2 squads out of your Archers. Archers will get you to the Devoid. Group the rest of your troops together and keep them out of the way. Oh yeah, grab the head. Move half of your Archers East to the ford in the river. They will get a bad feeling and wights will come out of the woodwork. Kill all the wights. Then move everyone up to the river crossing. Be very Wight concious throughout this level. Set your Archers up along the river facing the enemy, just North of the crossing. You are going to sucker the Soulless back and forth in order to kill them. After the Soulless comes more Wights. Then shoot the Fetch (be very careful here. If your Archers get Fetched, you're as good as dead). You will need to kill two armies this way. To get the Fetch easier, back up to that uphill clearing just off the river and line up your Archers. Get the Fetch to follow a Zerk in and shoot them. Then send a Zerk across the river and East. There will be two or three more armies of Fetch and Soulless that will attack without stopping at the rivers edge. So take care of them from that clearing you have your Archers at. Your way to the Devoid is now clear, except for the stray Soulless and Wight. Make your way East then South to the Devoid. Soulblighter will be waiting for you along with a couple of Fetch and Soulless. Attack Soulblighter with your Zerks keeping the Jman close by. As Soulblighter is killing your Zerks, heal him. Then move in with your Archers to clear the way for your Dwarf. Move the head carrier to the edge of the Devoid and he'll automatically throw it in. Congradulations! You are now a Legend. |
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