THE FORCES OF LIGHT 1. Gondor after TA 1641
Warm. Ag1 WW, Rv, H(S) ,H(G), Wd, O, V, E, Rgo, Rd, BUA
C-C |
Reg Kn(O) @32 |
|
1 |
Sub |
as above |
1-2 |
|
upgrade Generals to |
Reg Kn(S) @35 |
0-2 |
|
Roquen and Ohtari |
Reg Kn(O) @12 |
2-8 |
|
Mercenary Horse |
Irr Cv(O) @7 |
0-6 |
|
Citadel Guard |
Reg Sp(S) @7 |
0-4 |
|
Men at Arms |
Reg Sp(O) @5 |
12-40 |
|
Archers |
Reg Bw(O) @5 or Reg Ps(O)@2 |
4-16 |
|
upgrade Men at Arms or |
mtd. Reg Sp(O) @6, |
0-20 |
|
Lossarnach Axemen |
Irr Bd (O) @5 |
0-4 |
|
Morthond Archers |
Irr Bw(S) @7 |
0-4 |
|
Eredrim Hillmen |
Irr Ax(X) @3 |
0-8 |
|
Levies |
Irr Sp(I) @3 |
0-40 |
|
Marines |
Reg Ax(S) @5 |
1/ship |
|
Ships |
Reg Gal(S) (Ax) @4 |
0-4 |
|
only before TA 1975 |
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Arthedain Allies |
List Arthedain (without royal troops) |
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only before TA 2050 |
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upgrade Horse to Northmen Mercenaries |
Irr Kn (F) @9 |
0-4 |
|
only after TA 2050 |
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Downgrade Archers to |
Irr Ps(O)@2 or Irr Bw(O)@4 |
All |
|
No more than 30 regular elements may be used |
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only after TA 2509 |
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Rohirrim Allies |
List Rohan |
0-2 commands |
|
only after 2901 |
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Rangers |
Reg Ax(S) @5 |
0-4 |
|
Ranger Bowmen |
Reg Ps(O) (supp. Ranger Ax) @2 |
1/Ax(S) |
|
The Battle of Minas Thirith |
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Grey Company |
Reg Kn(S) @15 |
1 |
|
Undead Warriors |
Irr Hd(I) @0,5 |
8-20 |
Most of these troops are carefully described in The Lord of the Rings. The Grey Company consists of an imposing array of major heroes - Aragorn, Imrahil, Faramir and Gandalf.
All Kn(O) and Kn(S) can dismount as Bd (S).
2. Arthedain TA 1641-1975
Cold. Ag2. WW, Rv, H(S) ,H(G), Wd, O, M, Rgo, Rd, BUA
C-C |
King as Reg Kn(O) @32 or Arain as Irr Kn(O) @19 |
|
1 |
Arain Sub |
Irr Kn(O) @19 |
1-2 |
|
Royal Requain |
Reg Kn(O) @12 |
*1-2 |
|
Arain Requain |
Irr Kn(O) @9 |
2-8 |
|
Dunedain Men At Arms |
Reg Sp(O) @5 |
2-6 |
|
Dunedain Bowmen |
Reg Ps(O) @2 (supp. Men At Arms) |
0-6 |
|
Térgil Infantry |
Irr Sp(O) @4 |
6-16 |
|
upgrade to Royal Infantry |
Reg Sp(O) @5 |
0-6 |
|
Archers |
Irr Bw(O) @4 or Irr Ps (O) @2 |
4-12 |
|
Hillmen |
Irr Ax(X) @3 |
0-6 |
|
Dunnish Warriors |
Irr Wb(F) @3 |
0-6 |
|
Levies |
Irr Hd(O) @1 |
0-20 |
|
Rangers |
Reg Ax(S) @5 |
2*-6 |
|
Ranger Bowmen |
Reg Ps(O) (supp. Ranger Ax) @2 |
1/Ax(S) |
|
Northmen Mercenaries |
Irr Kn (F) @9 |
0-4 |
|
Northmen or Dunnish Scouts |
Irr LH (O) @5 |
0-4 |
|
Hobbit Archers and Slingers |
Irr Ps(O) |
0-4 |
|
Gondor Allies |
List Gondor |
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Lindon Allies |
List Elves from Lindon |
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Dwarven Allies |
List Rustic Dwarven |
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Cardolan Allies |
List Cardolan |
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Rhuddaur allies |
List Rhuddaur |
* applies only if the King, Prince or Cordager (the Military Commander of the Royal Council) commands, Royal troops are not allowed otherwise and no more than the minimum Dunedain Ohtari. Arthedain was the strongest of the successor states in the North.
Arain were Numenorean Earls and semi-independent from the King (in ICE modules). Térgil were the so called "Lesser Dunedain" of mixed Numenorean/Eriadoran blood.
All Kn(O) and Kn(S) can dismount as Bd(S).
3. Rohan TA 2510 and after
Cold. Ag2. Rv, H(S) ,H(G), Wd, O, Rgo, Rd, BUA
C-C |
Reg Kn(F) @31 |
|
1 |
Marshals of the Mark Sub Generals |
Reg Kn(F) @31 |
1-2 |
|
Household and Veteran Eoreds |
Reg Kn(F) @11 |
16-32 |
|
Horse Archers |
Irr LH(F) @4 |
0-4 |
|
Other Eoreds |
Irr Kn(F) @9 |
0-8 |
|
Levy Archers |
Irr Bw(I) @3 or Ps(O) @2 |
0-12 |
|
Levy Infantry |
Irr Sp(I) @3 |
0-12 |
|
Gondor allies |
List: Gondor |
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only in the war against Saruman |
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Treebeard |
Irr Ent(O) @21 |
1 |
|
Ents and Huorns |
Irr Ent(O) @16 |
4-8 |
This lists starts after the Eotheod moved south to settle the plains of Calenardhon, afterwards called Rohan. Cavalry were mostly armed with lance, mail and shield and are once described as charging in wedge; however "a few of the riders appeared bowmen, skilled at shooting from a running horse...the..wheeled away out of range of the answering bows"(from: The Two Towers). Regular troops are those from the marshalls' own divisions, irregulars are the levy called up in times of need. Foot levies are described as fighting as bowmen or in a shieldwall.
Kn dismount as Irr Sp(O), LH(F) as Irr Bw(I). For Definition of Ents see Special Rules.
4. Rustic Dwarven after TA 2770
Cold. Ag2. WW, Rv, H(S) ,H(G), Wd, O, Rgo, Rd
C-C |
Irr Bd(S) @17 |
|
1 |
Sub General |
Irr Bd(S) @17 |
0-1 |
|
Ally General as |
Irr Bd(S) @12 |
1-3 |
|
Kinsmen |
Irr Bd(S) @7 |
4-10 |
|
Clansmen |
Irr Bd(O) @5 |
12-60 |
|
Scouts on Ponies |
Irr Bd(O) mtd. @6 |
0-4 |
|
Archers |
Irr Bw(O) @4 |
0-6 |
|
Extra to pony mount archers to |
Irr Bw(O) mtd. @5 |
any |
|
Scrapings |
Irr Hd(S) @2 |
0-10 |
|
Mirkwood Allies |
List: Elves of Mirkwood |
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Dale and Dorwinnian Allies |
List: Dale |
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only after the recapture of Erebor TA ? : |
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upgrade C-C and Sub General to |
Reg Bd(S) @29 |
All/0 |
|
upgrade Kinsmen to Erebor Guard |
Reg Bd(S) @9 |
any |
The House of Durin was the largest and most organized tribe, but after the loss of Moria TA1981, the house became fragmented and was further weakend by the loss of Erebor in TA 2770.
This list represents the larger coalitions of Dwarves that came together for major wars such as the dwarves of the Ered Luin, the Iron Hills or the Great Mountains or the coalition of the War of Dwarves and Orcs where Thorin Oakenshield earned his name at the Battle of Nanduhirion. Although not having the superb armories of the Great Dwarf holds, rustic Dwarves were still a force to be reckoned with.
Allied contingents from this list need not include any kinsmen.
5. Elves of Mirkwood
Cold. Ag0. WW, Rv, H(S) ,H(G), Wd, O, V, Rgo, M, Rd, BUA
C-C |
Reg Cv(S) @30 or Reg Ax(S) @27 |
|
1 |
Sub |
as above |
1-2 |
|
Noble Cavalry |
Reg Cv(S) @10 |
0-6 |
|
Mounted Scouts |
Reg LH(S) @7 |
0-4 |
|
Avari Spearmen |
Reg Ax(S) @5 |
12-48 |
|
upgrade Spearmen to Sindar Guard |
Reg Sp(S) @7 |
0-6 |
|
Avari Archers |
Reg Ps(O) @2 [supp.
Spearmen] |
12-48 |
|
upgrade Archers to Sindar Guard |
Reg Bw(S) @7 |
0-6 |
|
Scouts |
Reg Ps(S) @3 |
0-12 |
|
River Boats |
Reg Bt(I) @1 [Ps,Bw] |
0-6 |
|
Lakemen Allies |
List: Dale |
||
Erebor or Iron Hill Allies |
List: Rustic Dwarven |
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| Beorninger Allies | |||
Beorn the Werebear Ally General |
Irr Wb(F) @8 |
0-1 |
|
| Beorninger | Irr Wb(F) @3 | 0-5 |
Cv(S) can dismount as Reg Ax(S) . LH(S) dismount sas Reg Bw(O).