You've got a Jman, three Warriors, four Archers, two Dwarfs and six Berserkers to kill a big ugly Trow. Only there are a lot of other bad guys out to get you first.
There's a couple of big statues marking the entrance to the pass, use them. Set up on the Eastern statue by dropping 2 satchels on its inside, front corner. Use the Dwarves to kill the Thrall, Archers to kill the Soulless, Berserkers to kill the roving Myrmidons and protect the Archers. Use the Warriors to back up the Dwarves. Jman's got band-aid duty. There will be three waves of Thrall and Soulless, sucker them into your satchels and use the statue as cover for your Dwarves. Now move North East to the nice little rectangular ramp and set up your Archers and Dwarves on it. There is usually a couple of Soulless on the hill next to it, but they're easy to kill. Protect the entrance to the ramp with your Warriors and send the Zerks out Myrm hunting. If you go East and North some more you'll find a culdesac where you'll get reinforcements. Careful though. As you'll see in the film, I almost got my reinforcements whacked by the band of roving Myrms. Set all your Archers and Dwarfs up on that ramp and protect the ramp with your Zerks and Warriors. Send a lone Zerk up past where you got your reinforcements and you'll find the camp fire of the missing party. Beyond that fire is the Trow and his army. You've got to coax them into following you back to your waiting troops where you'll cut them to peices with your Dwarves and Archers. |
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