The Watcher has pushed through to Seven Gates and has met up with the Deceiver. There's bad blood between the two and they are going at it. One of the Deceiver's Shades, Scaripant, has become trapped somewhere in the pass by the rising flood waters (Shades hate water). You've been sent in to find him and kill him.
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This is a fairly simple level, as long as you don't get overconfident and forget to scout ahead. First things first, when the level starts get those Archers some easy kills and clear the area of Thrall and Soulless. Then setup within bow shot of the entrance to the pass and send a scout to bring the enemies together. Let them fight it out. If you attack too vigorously, they'll forget each other and come after you. Let them kill each other and then clean up. Just think of it as three way lmoth and you're the camper. Move into the pass and keep scouting way ahead of your troops. You do not want to find yourself sandwiched between two patroling enemies. Scaripant is in the upper North East corner of the map. The only trouble you may run into is when you reach Scaripant there is a plateau opposite his location with an army of Thrall, Soulless and Fetch. Sometimes they stay there, sometimes they don't. You do not want to be caught between them and Scaripant by surprise. To kill Scaripant either line your archers up just within range and wait for them to shoot him to death, or, send in single Warriors, one after the other and hack him to death. If he is attacked, or comes within range of more than two or three enemies, he will use his magic and kill you off in a flash. But, once a Shade is in hand to hand combat, he will be unable to use his spells.