The 5 Champions

Alric has been captured. You've got to fight your way to him and free him.
This is another real straight forward level, until the end. You've got two Berserks, a Dwarf an Archer and a Jman, all heroes. Use your heals, half way through the level you'll find more. If a single member of your party dies, you lose. That's what makes the ending so tough. The final obstacle of this level is a whole bunch of Soulless. They are easy to kill, but only if you keep your cool and don't become impatient. There's nothing more frustrating than getting to the end of this very long level and getting your Dwarf killed out of impatience.
There is a point on the narrow pass where, if you pass it, the Soulless will retreat. So just place your Archer at this juncture and run a Zerk out and back to bring the Soulless into range. It takes some patience, but running your Dwarf out there to kill a bunch at a time is real risky. I don't recomend it in a co-op. Oh, and keep your Jman handy at the end there for any emergency medical care.

Hints:

  • Save your satchels for the suspension bridge. You'll see why in the film.
  • Don't chase down Ghols with your Dwarf. That's what the Zerks are for.
  • The extra roots are on the other side of the switchback that's protected by that line of Soulless.
  • Try to save at least one root for the end, in case of emergency.

    Here's the film.

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