Section
1 - Introduction - What is Vampire: The Masquerade?
Section 2 -
Setting - Vampire History and Hierarchy
Section 3 - Character Creation
- Making Your Own Vampire
Section 4 - Rules - Playing the Game and Story Ideas
Because of the mature
themes involved, reader discretion is advised.
Check out White Wolf Online at http://www.white-wolf.com, alt.games.whitewolf and rec.games.frp.storyteller.
(c) 1997 White Wolf, Inc. All rights reserved. White Wolf and Vampire the Masquerade are registered trademarks of White Wolf, Inc. All rights reserved. All characters, names, places and text herein are copyrighted by White Wolf, Inc. The mention of or reference to any company or product in these pages is not a challenge to the trademark or copyright concerned.
All
three clan Disciplines at the Basic level.
Two clan Disciplines: one Basic Discipline and one Advanced Discipline.
Two clan Disciplines at the Basic level, plus an additional two points
to spend on Traits. (If this option is chosen, the vampire may raise one
Trait to 5 — superhuman capacity.)
|
Character-Creation Quick Chart
|
Brujah
Gangrel
Malkavian
Nosferatu
Toreador
Tremere
Ventrue
Trait Ratings
Animalism
Basic
Advanced
Auspex
Basic
Advanced
Celerity
Basic
Advanced
Dominate
Basic
Advanced
Fortitude
Basic
Advanced
Obfuscate
Basic
Advanced
Potence
Basic
Advanced
Presence
Basic
Advanced
Protean
Basic
Thaumaturgy
Basic
Advanced
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Copyright © 1996 -
1997
Created by
Wolf
Pack Inc, Friday, August 29, 1997
Most recent revision Thursday, September 25, 1997