The Litany


The Litany is the great song of ages containing the traditions, codes and laws of the Garou. All Philodoxes are required to learn it by heart, and most good Moon Dancers learn a significant portion of it. The Fianna are the true masters of the Litany, and even their New Moons know most of its intricacies - ideal for extricating themselves from various situations, although in general the Garou do not have much patience with burreaucratic finaglins (Shakespeare's quote: "Let's kill all the lawyers," pretty much sums it up.).

The Litany is a complex and often intricate thing, but in practice it is much simpler than the hours-long chants of the Half Moon would make it appear. The Garou are a fairly straightforward folk; convuluted legal maneuvers and technicalities are not acceptable to them. The Garou basically know what will and will not be tolerated by their sept and tribe, and in most cases a violator of the Litany is well aware of the consequences.
The following are the basic tenets of the Litany; there are many others, some varying from tribe to tribe.

Garou shall not mate with Garou

Due to the deformities and occasional phychoses displayed of metis offspring, Garou are forbidden to mate with each other, having instead to find spouses from either human or wolf society. This is the great tragedy of the Garou; countless Moon Dancer ballads tell tragic stories of two Garou who fell in love, yet could not express their passion.
Reality: The number of metis children in tribes shows that this law is no longer as inviolate as it once was - certainly not a capital offence, though a source of great shame to the offenders and their lineage. In recent years, with the wide spread abailability of birth control devices, many younger Garou are ignoring this tradition altogether, which is an endless source of consternation and shock among their elders.

Combat the Wyrm wherever it is found whenever it breeds

The Garou's original purpose was to fight the Wyrm, and much of their early history is comprised of battles between great Garou heroes and the Wyrm. This tradition is paided at least lip service to by every Garou.
Reality: In recent ages, many Garou have forgotten or purposely given up on their mission. The increasing political tension sin the society, competition for living space, and general complexity (and attractiveness) of the homid world has led to many Garou forgetting or simply ignoring their main missin. Thus it is that the Wyrm coils in darkness, unseen and unheard, waiting for the moment to strike.

Respect the territory of another

This portion of the Litany was changed in the last few centuries, as humans sciety had spread to the point that urinating one's territorial markings was impractical. Instead, any visitor or immigrant into an area has to first ask permission by singing the Howl of Introduction, reciting their name, tribe, totem and lineage.
Reality: The Glass Walkers and other urban tribes consider howling in a public area uncouth and will accept a telephone call or fax stating that a visitor is in their territory. Many younger Garou ignore this portion of the Litany altogether as "fascist." ("It's a free country, ain't it? I'll go where I damn well please!)

Accept an honorable surrender

The Garou, accepting the reality of freuent inter-Garou duels while at the same time realizing that continual batles to the death would seriously deplete their numbers, incorportated this particular element into the Litany. In theory, a Garou may surrender to another Garou at any time by exposing her throat; the winner of the duel is honor-bound to accept the surrender,and the loser suffers no reduction in Renown, although the winner may certainly gain Renown.
Reality: Certain tribes consider losing to be shameful, no matter what the Litany says. Wendigo, Silver Fangs, Shadow Lords and especially Get of Fenris lose status in their tribe by surrendering. Also, Get of Fenris have been known not to accept a surrender, tearing the loser's throat out when it is offered.

Submission to those above you in station

While Garou have a strong pack mentality, there are alwayts certain troublesome ndividuals in any society. Thus the Garou implemented the system of Renown and honor. They are not a dictatorial people by any means, but within reason any simple request of a Garou of higher rak is to be obeyed if it desn't harm or sham you or another Garou.
Reality: Many of the younger, and particularly homid Garou, products of the Me Generation, scoff at the idea of kowtowing to a bunch of blunt-fanged, mangy, crusty, old broken-down old alphas. The Bone Gnawers all but ignore this section of the Litany and the Children of Gaia, Silent Striders, and Stargazers place a great deal of emphasis on personal choice in the matter of respect; however, the Silver Fangs and espcially the Shadow Lords enforce this edict with an iron claw.

The first part of tke kill for the greatest in station

A holdover from their wolf heritage, this portion of the Litany is greatly in favor with the higher-ups in Garou society, and such tribes as the Silver Fangs and Shadow Lords; it is grudgingly accepted by the rest. The "kill" even applies to possessions of the slain - thus, in theory, all the most powerful fetishes and the like may be held by the Garou with the greatest Renown.
Reality: Very few packs allow one warrior to keep all the best loot for herself all the time - regardless of her station in Garou society. A Garou who tries too hard to enforce this law will be obeyed - but she should be prepared to accept the consequences of her selfishness ("Us held you in battle? But milady, you are such a mighty warrior, and you have all the best fetishes! Surely you can defeat the nexus crawler alone!").

You shall show respect for those below you in station - all are of Gaia

Garou are ultimately pack-oriented beings, and while they realize that not everyone can be equal, they believe that all things of Gaia have some worth. Garou are utimately the world's protectors, after all, and it is condsidered a noble idea to act much as the archetypal romantic knight. Garou who display a great deal of noblesse oblige may gain Renown.
Reality: The Shadow Lords pay lip service at best to this tradition, and would strike it from their Litany if they could. The Bone Gnawers cynically jest that since no one is below them in station, they don't have to respect anybody. Most tribal conclaves will ignore a younger Garou, heady with the power of his half-wolf form, who thoughtlessly abuses or maims a 'lesser' being, such as a deer or derelict.

The Veil shall not be lifted

This is perhaps the most inviolate portion of the Litany. There is no "reality" here - Garou are aware that both the forces of the Wyrm and the Inquisition hunt for them, and those who disobey this edict die. In recent years, special teams of Garou exist for the sole purpose of destroying the equipment of camera crews and scaring reporters.

Do not suffer thy people to tend thy sickness in death

Originally a Garou who was injured or aged to the point that he was a burden to the tribe was simply torn to pieces by his fellow Garou, but as time went on it was considered to be more dignified simply to let the Garou end his own life.
Reality: The Children of Gaia prefer to let their infirm stay on at the caerns and die naturally. Many older or wounded Garou simply go back to human society forever, particularly if they are of sufficient Rank to avoid frenzy. e

The leader may be challanged at any time in peace

Unlike the Kindred, Garou are not expected to slavishly obey their leaders. In times of peace, when no immediate threat is pending, any Garou may challenge another's decision or even his position. A duel of some sort (see Duels) will usually be fought, with the winner successfully espousing her point of view or claim to succession as appropriate.
Reality: If a leader is extremely tough and skilled, this law might for all practical purposes not exist, as no one will be able to deafeat the leader. Some unscrupulous packs of Garou have challenged a leader one after the other, twisting the Litany for their own purposes by gradually wearing down the leader until one of their number wins the leadership position. Certain cunning leaders of the Bone Gnawers and Shadow Lords have simply declared 'martial law' or a continuous alert for the Wyrm, thus ensuring that it is always techinically wartime and thus against the Litany to disobey the leader.

The leader shall not be challenged in time of war

The practical Garou had to learn group and pack tactics against the often enormous Wyrm creatures early on, and relized that one Garou's failure to conduct herself properly in a battle could mean the destruction of the entire pack. In battle, the word of the leader is immutable law. A Garou who disobeys or even insolently questions a superior may be destroyed as soon as it is safe to do so.
Reality: If it is evident that the leader is incompetent or under a magical controal, the Half Moon jjudges will ignore the actions of a subordinate whose disobedience saves the pack or tribe in question, although any Renown said subordinate would have recieved is cancelled by the violation of the Litany (sad, but true).

Ye shall take no action that causes a caern to be violated

Like the violation of the Veil, this one is pretty straightfoward and rigidly enforced. The caerns are the lifeblood of Gaia, and if they are destroyed, the Garou will cease to exist. Even accidently leading an enemy to a caern is often severly punished.

Werewolf: The Apocalypse Section



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Copyright © 1996 - 1997
Created by Wolf Pack Inc, Friday, August 29, 1997
Most recent revision Tuesday, September 30, 1997