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A Storytelling Game of Death and Damnation


With each passing day
Oblivion enroaches further
With every soul that surrenders to Shadow
The end draws ever nearer

The world is not as we knew it
Decay's sweet stench now clings
To all we once held dear
It is called the Shadowlands

In Death there is no where to hide
Nowhere to run
From the Hate and fear, the pain and bitterness
The Shadow within

Hope is fragile
And few have the courage
The passion
To face Death, and say
"I do not go gentle
Into that good night"

Just because you're dead doesn't mean your problems are over. With Wraith: The Oblivion you journey into the lands of the Restless dead, where ghosts walk and passions sustain life after death. Horrors beyond imagining lurk in the Sea of Shadows - and within your own mind. From loved ones you've left behind to dens of spectral monsters from the dawn of time, Wraith: The Oblivion is a game of nightmarish horror and stunning beauty.

Beautiful Female Wraith

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Tumorous Excrescence
A poem about oblivion


This Immortal Coil
A introduction about death


Being and Nothingness
The fear of death


Prelude
A look at Wraiths and Death through Wraith eyes


Introduction
Wherein the Wraith and its Story are Introduced


Setting
Where the Gothic-Punk world is discussed

Storytelling
Where the Art of Storytelling is Considered


Traits
Wherein the Character Traits are Defined


The Shadow
The inner darkness that all Wraiths struggle against


The Antagonists
The enemies of the Wraiths; Those that hunt the hunters


Wraith: The Oblivion FAQ
Frequently Asked Questions, Very useful


Lexicon
A glossary of Wraith terms

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To The World of Darkness Section



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Copyright © 1996 - 1997
Created by Wolf Pack Inc, Friday, August 29, 1997
Most recent revision Tuesday, September 30, 1997