SF-6 Vulture Heavy Fighter BACKGROUND In early 2014, the craft that would become the Vulture was designed. As the main purpose of this mecha would be space defense, and because the craft need not carry the extra equipment required of a transforming mecha, the designers found sufficient room and weight to make a truly impressive aircraft. Most notably, the Vulture was literally built around one of the largest single guns ever mounted on an aircraft, the EP-100. This gave the SF-6 Vulture a very heavy forward punch. No missiles were to be mounted internally, but the five hardpoints could mount four nuclear anti-starship missiles, or up to fifteen anti-mecha missiles. The Vulture did have wings, and the two lower engines were full fusion turbines with air inlets and all. However, as the mecha was intended primarily for space duties, the two upper engines were converted to a dedicated internal reaction mass mode, forcing them to a plasma-shock expansion engine profile in an atmosphere. Furthermore, as the plane was optimised for space, the small wings and boxy fuselage made the mecha unmanoeuvrable in an atmosphere, while the extensive reaction mass tankage that gave the Vulture an extended range in space limited its abilities as an atmospheric fighter even more 'down below'. Hence, though the mecha could develop great bursts of speed in an atmosphere, it was never utilised there in combat situations. The Vulture was one of the most important aircraft of the early REF space forces. It's large internal reaction mass capability gave it a better range in space than the Alpha. However, with the introduction of more Beta fighters which had more reaction mass, better manouverability and more weapons, the Vulture became obsolete. A large number of them were sent back to Earth with the Hannibal and were destroyed in an unsuccessful attack on the Master's fleet.The remaining planes were simply decomissioned. RPG STATS
RPG Stats and Background by: Rick R. Mortis.
Technical Info from the Robotech Technical Files, by Peter W. Walker.
Crew: One pilot, wearing Environmental Battle Armour
M.D.C. BY LOCATION:
Main Cannon 50 *Wings (2) 150 each Tail Fins (4) 20 each *Thrusters (4, rear) 100 each Renforced crew compartment 150 **Main Body 200
*Destroying one wing or thruster will send the aircraft into dive in the atmosphere. The pilot’s only chance for survival is to eject. Destroying one wing in space will destroy the thruster in the wing, reducing the aircraft’s speed by 50% and giving it -3 to dodge, and will prevent re-entry. Destroying both wings will immobilise the aircraft.
**Depleting the MDC of the main body will destroy the aircraft. If the re-enforced pilot’s compartment is still intact, the pilot can survive for up to 6 hours on emergency oxygen in space. In the atmosphere, the plane will be destroyed, and the pilot must eject to survive.
SPECIFICATIONS
Flying: Maximum atmospheric speed of 3130kph (Mach 2.9)Bonuses: +1 to strike, +4 to dodge in space, +2 to dodge in the atmosphere
Japanese Name: Unknown Super Dimensional Cavalry: Southern Cross
Episodes Seen in: #47
Conversion NotesThe info on the Vulture is non-existant, save for the footage of it in action. This fighter seems to compromise the majority of the air wing of Carpenter's ship.
Back to the AntiKevs Mecha Index