Name: ALTITUDE ADAPTATION
Your body adapts quickly to changes in altitude.
PreReq: Base Fortitude +2
Description: Ignore effects of altitude. +2 Survival checks at altitudes above 5000ft.
Source: Frost
Category: Skill, Miscellaneous
Name: APPRAISE MAGIC VALUE
You have the ability to determine the exact properties of a magic item without using magic.
PreReq: Appraise 5 ranks, Knowledge (Arcana) 5 ranks, Spellcraft 5 ranks
Description: You can use your appraise skill to determine the properties of a magic item.
Source: CompAdv
Category: Miscellaneous
Name: BRACHIATION
You can swing through trees like a monkey.
PreReq: Climb 4 ranks, Jump 4 ranks
Description: In medium or dense forests, you can move through the trees at your normal speed.
Source: CompAdv
Category: Miscellaneous
Name: COLD ENDURANCE
You exist with ease in low-temperature environments.
PreReq: Base Fortitude save +2
Description: Ignore cold dangers in conditions down to 0F and lessen the effects in colder conditions. +2 bonus on saving throws vs cold effects (including spells).
Source: Frost
Category: Combat (Defensive), Miscellaneous
Name: COLD ENDURANCE, IMPROVED
You are resistant to cold.
PreReq: Base Fortitude save +6, Cold Endurance
Description: You gain resistance to cold 5. This feat may be taken multiple times and its effects stack up to a maximum resistance 15.
Source: Frost
Category: Combat (Defensive), Miscellaneous
Name: COMBAT INTUITION
Your keen understanding of your opponent's moves allows you to shrewdly assess their combat capabilities.
PreReq: Sense Motive 4 ranks, Attack Bonus +5
Description: As a free action (normally a standard action) you can use Sense Motive to asses the challenge presented by a single opponent. You gain a +4 bonus to this check. Also, whenever you make a melee attack against a creature you made a melee attack against in the previous round, you gain +1 to hit.
Source: CompAdv
Category: Combat (Melee), Miscellaneous
Name: DASH
You move faster than normal.
PreReq: None
Description: If you are wearing light or no armor and carrying a light load, your speed is 5 feet faster.
Source: CompWar
Category: Miscellaneous
Name: ENDURANCE
You have more endurance than normal.
PreReq: None
Description: +4 bonus vs many nonlethal damage checks. May also sleep in medium armor without fatigue.
Source: PH3.5
Category: Miscellaneous
Name: FASTER HEALING
You heal faster than normal.
PreReq: Base Fortitude +5
Description: Your natural healing rate for hitpoints and ability damage is double normal.
Source: CompWar
Category: Miscellaneous
Name: FLEET OF FOOT
You run nimbly.
PreReq: Dex 15, Run
Description: When running or charging, you may make one 90 degree turn. You cannot use this feat when medium or heavy encumbered.
Source: CompWar
Category: Miscellaneous, Combat (Melee)
Name: FORCE OF PERSONALITY
Your sense of self and purpose are so strong that they bolster your willpower.
PreReq: Cha 13
Description: You add your Charisma bonus (instead of your Wisdom bonus) to Will saves.
Source: CompAdv
Category: Combat (Defensive), Miscellaneous
Name: GREAT FORTITUDE
You have great fortitude.
PreReq: None
Description: +2 bonus on all Fortitude saves.
Source: PH
Category: Combat (Defensive), Miscellaneous
Name: HEAT ENDURANCE
You exist with ease in high-temperature environments.
PreReq: Base Fortitude save +2
Description: Ignore heat dangers in conditions up to 120F and lessen the effects in hotter conditions. +2 bonus on saving throws vs fire effects (including spells).
Source: Sand
Category: Combat (Defensive), Miscellaneous
Name: HEAT ENDURANCE, IMPROVED
You are resistant to heat.
PreReq: Base Fortitude save +6, Heat Endurance
Description: You gain resistance to fire 5. This feat may be taken multiple times and its effects stack up to a maximum resistance 15.
Source: Sand
Category: Combat (Defensive), Miscellaneous
Name: IMPROVED SWIMMING
You are a great swimmer.
PreReq: Swim 6 ranks
Description: You can swim twice as fast as normal.
Source: CompAdv
Category: Miscellaneous
Name: INDOMITABLE SOUL
Your physical toughness translates into greater mental resiliency.
PreReq: Endurance, Iron Will
Description: When making a Will save against mind-affecting or fear, roll twice and use the higher roll.
Source: PHII
Category: Combat (Defensive), Miscellaneous
Name: INSIGHTFUL REFLEXES
Your keen intellect allows you an uncanny knack for evading dangerous effects.
PreReq: Int 13
Description: You add your Intelligence bonus (instead of your Dexterity bonus) to Reflex saves.
Source: CompAdv
Category: Combat (Defensive), Miscellanseous
Name: IRON WILL
You have an iron will.
PreReq: None
Description: +2 bonus on all Will saves.
Source: PH
Category: Combat (Defensive), Miscellaneous
Name: LIGHTNING REFLEXES
You have lightning reflexes.
PreReq: None
Description: +2 bonus on all Reflex saves.
Source: PH
Category: Combat (Defensive), Miscellaneous
Name: RUN
You can run quickly.
PreReq: None
Description: When running you move five times your normal speed (if lightly burdened) or four times your speed (if medium or heavy burdened). +4 bonus to Jump when running. Retain Dex bonus to AC when running.
Source: PH
Category: Miscellaneous, Skill, Combat (Defensive)
Name: SANDSKIMMER
You can move over sand with ease.
PreReq: none
Description: You treat shallow sand as normal terrain and deep sand as shallow sand.
Source: Sand
Category: Miscellaneous
Name: SNOWRUNNER
You are good at moving through snow and over ice.
PreReq: none
Description: You can move through loose snow at full speed as if through open terrain. +5 bonus to Balance when moving over ice.
Source: Frost
Category: Miscellaneous
Name: STEADFAST DETERMINATION
Your physical durability sees you through any difficulty.
PreReq: Endurance
Description: You add your Constitution bonus (instead of your Wisdom bonus) to Will saves. You do not automatically fail Fortitude saves on a natural 1.
Source: PHII
Category: Combat (Defensive), Miscellaneous
Name: TRACK
You know how to track.
PreReq: None
Description: You may track based on your Survival skill.
Source: PH
Category: Miscellaneous, Skill