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Hotspots

A free modern wargame representing conflicts between smaller third-world nations you can printout and use, or play others by email.

Hotspots is an easy to learn game system for a new gamer, yet enough challenge to hold interest of the more experienced commander. It offers a variety of customizable forces, maps, and missions.

Join the [Hotspots Yahoo Club] Note that the club will soon be a Yahoo Group and I will be looking to build an extensive FAQ and other resources for the game may include new units, variations, maps, or post new ones in the group files section that you design.

View/Printout the "Small Maps" from Stephan Beal.

Unit Profiles

View/Printout the Core Rules
View/Printout the Basic Red and Blue Set Units
View/Printout more Red and Blue Game Pieces
View/Printout Rust Forces
Other Game Pieces Needed: Essentials1 Essentials2 Esentials3

Hotspots is a wargame with a new playing system in which two players must both: choose a home map, choose home force colors, choose a mission, then buy their units for deployment. In order to win, a player must complete their mission requirements as well as preventing their opponent from completeing theirs. The die rolls (2d6) are right on the units for the most part.

As designer of this game, am excited about its possibilities. Would like to continually add missions, maps, and varied force types/colors.

The game is complete. If you encounter something that needs to be covered, let me know. To play, you must print out the maps and the units. Paste the units on a cereal box (packet). and cut them out.

[Main Gaming Page] [DESIGNER'S EMAIL]