background iis
also could be change through the course of an adventure
whether it is
gaining an enemy or losing a contact , it is all depend on the action of
the character
althought gaining
or losing a background ,negative and positive , would take an adventure
or two to achieved it
and of course
it is all up to the gm to see how it all turn out >
before you actually choose which traits you want , you must first choose the traits male or female,you don`t have to spend any knowledge point . remember to choose only one done? ok you ccan now choose other traits.
AGE
choose which
is your characters age
child ( 5-15
years old ) : -3 to dn when learning a new knowledge
teenager ( 16-
30 years old) :-1 to dn when learning a new knowledge and add 1 to the
highest physical roll
adult (31 and
above ) : have 5 more additional knowledge point
CONTACT
someone who you
could ask help from time to time , from giving you shelter to giving you
a care and even die for you . however that person may also ask favour of
you ( an adventure plot..hmmm ) . write five sentence about the contact
(name ,age ,hobby ,etc )
1 pts : willing
to help you if he cares enough ( sorry, can`t help you pay your loans ,gotta
take the dog for a walk )
2 pts : willing
to help you as long as he is able to do it as long as not endangared himself
with the local law/ gang group/empire etc
3 pts : willing
to help you to the utmost of his ability without fear of recrimination
(so the army are aftering you ? don`t worry you could hide here as long
as you want)
4 pts : willing
to help you no matter the cost ( what? an army of bugrom is aftering you
? hide , i handled them )
FAVOUR
like contact
but only could help you once and only once only . considered this as one
time 3 pts contact . write 3 sentence about the contact (name ,age ,hobby
,etc )
1 pts : one person
2 pts : 2 person
3 pts : 3 person
4 pts : 4 person
ALLIES
this also just
like contact ,however instead of one people it is a group and only willing
to help you if only your purpose and theirs are the same ( those guys prefer
you to do their dirty jobs ) .the level of help itself is the same as 1
pts of contact at the start and could be increase in the course of a adventure
(maybe they would travel together or something )
1 pts : one groups
2 pts : 2 groups
3 pts : 3 groups
4 pts : 4 groups
PATRON
this is the most
powerful friend the pc could have , it oculd be a royalty , a mentor , a stronger
kingdom or maybe just a local crimelord . either way they could give great
support to the pc group . considered them as the same as 3pts of contact
although a lot more powerful . note : a pc who abuse the use of this backgroud
by constanly asked for a patron helps may irritate the patron itself .
if you were the patron wouldn`t you be irritate?
1 pts : a powerful
person compared to the pc ( a innskeeper , a kingdom thas a bit better
than hers )
2 pts : a reasonably
powerful person compared to the pc(a very rich man , a lot more better
kingdom )
3 pts : a very
powerful person compared to the pc( a local crime lord or a goverment officials
, a small empire )
4 pts : an extremely
powerful person compared to the pc ( a royalty, an emperor of a large empire
EQUIPMENT
you got a equipment
(hey what could i say ??)
1 pts : almost
everyone has it . ( a pencil , a backpack etc )
2 pts : only
some has it ( a sword , a horse , etc
3 pts : a few
has them ( a gun , a book concerning the ancient , sky barge )
4 pts : it is
a very special item ( the locket your mother gave you , a warbarge )
EQUIPMENT:LEGACY
this item would
only work for you no one else . it is reserved for royalty
1 pts : the device
is rarely of help ( scan for shadow tribe etc)
2 pts : the device
is useful ( a suits of armor with add your strenght etc )
3 pts : the device
is powerful ( a mecha etc )
4 pts : the device
is extremely powerful (the eye of god ,the plant from trigun etc )
ENEMY
just like allies
but instead of a group who love to help you , this about a group who love
to kill you
1 pts : a minor
nuisance( a group of low level thief etc )
2 pts : a capable
enemy (a gang group or a small group of bugrom etc )
3 pts : a powerful
enemy (a crime group , a department in the goverment , a small group of
shadow tribe )
4 pts : very
powerful enemy ( a goverment , bugrom empire , the entire shadow tribe
)
NEMESIS
there is one
guy in the world who could beat u and love to see you fail or dead (or
so you think) and he is capable of doing so
1 pts : that
nemesis is a bit weaker than the pc but could still cause a lot of trouble
2 pts : that
nemesis is as capable as the pc (think of jinnai with just a small group
of bugrom
3 pts : that
nemesis is powerful (thin of jinnai in command of ifurita )
RESOURCE
you manage to get a constance supply
of something wether it is equipment or money ( you have to explain to the
gm where you got those supply )
1 pts : normal
item ;(a fever curing herb or in real world terms 10000 yen to 50000 yen
) .
2 pts : hard
to get stuff but possible ( a cure it all herb , medieval type of weapon;dagger
, bow , or in real world term 100000 yen to 200 000 yen )
3 pts : hard
to get stuff (military weapons(guns etc ) , skybarge , 500000 yen to 1000000
yen )
4 pts : very
hard to get stuff (think batman/bruce wayne ; meaning very very very very
very very .....rich)
RESOURCE:ROYALTY
the same as resource
but for royalty . meaning you got what most people don't and only the size
of it influence matters (you have to choose or make up yourself which
tribe )
1 pts : you are
a noblemen to one of the smaller tribe
2 pts : you are
an influencial nobleman to one of the tribe
3 pts : the ruling
caste especially the ruler (king etc ) listens to you
4 pts : you rule
a tribe
PHYSICAL LIMITATION
you have physical
limitation (ingrown toenail whatever )
1 pts : the character
has a minor handicap that makes certain action hard (bad knee , easily
tired ,epilepsy ,dyslexia etc )
1 pts :the limitation is not really interfering ( add 2 to dificculty number)
2 pts : the limitation is interfering ( add 4 to dificculty number)
3 pts : the limitation is really interfering ( add 6 to dificculty number)
MENTAL LIMITATION
problems which has something to do wuth your mind wether it is addiction, absent minded ,compulsive behavior
,honesty , jelousy
1 pts : the limitation is not really interfering ( add 2 to dificculty number)
2 pts : the limitation is interfering ( add 4 to dificculty number)
3 pts : the limitation is really interfering ( add 6 to dificculty number)
SOCIAL LIMITATION
problems which limit you from socializing wether it is bad body smell , etc
1 pts : the limitation is not really interfering ( add 2 to dificculty number)
2 pts : the limitation is interfering ( add 4 to dificculty number)
3 pts : the limitation is really interfering ( add 6 to dificculty number)
PHYSICAL ADVANTAGES
you have something which gave you something an advantage when rolling against physical dn
(ambidexterity , etc )
1 pts : the advantage is not really helpful(add 1 to die roll)
2 pts : the advantage is helpful(add 3 to die roll)
3 pts : the advantage is really helpful(add 5 to die roll
MENTAL ADVANTAGE
you have something which gave you an advantage when making a mental roll ( great intuition ,etc )
1 pts : the advantage is not really helpful(add 1 to die roll)
2 pts : the advantage is helpful(add 3 to die roll
3 pts : the advantage is really helpful(add 5 to die roll
SOCIAL ADVANTAGES
you have something which helps u when making social rolls (attractive etc )
1 pts : the advantage is not really helpful(add 1 to die roll
2 pts : the advantage is helpful(add 3 to die roll
3 pts : the advantage is really helpful(add 5 to die roll
ADDICTIONS
unlike limitation , u have one habit which you could not really break , wether it is drinks cigarrete etc.
and you certainly cannot keep away from it for a length of time .must make a reason roll to escape the pull of that addiction .the basic difficulty is 6 and increase by 2 for every hour away
from errr indulging it . add -1 to all mental roll for every one hour (if it`s 2 hours then it`s -2 and when the difficulty number reached 16 he must indulge in his addiction or considered completely lose all mental rolls
1 pts :the items could be easily found or not irritating the surrounding people (soda drink ,must chew gum etc
2 pts : the item could be found but not that easy or some people find it offensive (must read an el hazard manga!!!)
3 pts : the item is hard to found or most people find it offensive ( example:fujisawa sensei)(add 5 to die roll
Example 1
Galus is the leader of the shadow tribe . he also hates the el hazardian . he is male and is considered adult
so....first he choose the trait male and age:adult ( he choose additional knowledge ). then he paid 4 point for contact (shadow tribe ) and 4 points more for resource .
he then get 4 additonal points by choosing the enemy background( the alliance tribe ).seeing he has 6 addtional points to spare
he paid 3 point for social advantage ( charming ) , 2 points for social advantage (convincing ) and 1 for mental advantage ( perceptive )
Example 2
Fatora first choose the trait female and age teenager .
she paid 4 points for Resource : royalty (Roshtaria Tribe ) and 4 more for equipment:legacy (the eye of god ) .
she then gets 4 points for enemy (the bugrom empire ) and 3 more for enemy (shadow tribe , note he hate galus and the one who kidnap her ) .
she also gets 2 addtional points for social complication (bitchy errr annoying ) and 1more for social complication ( lesbian) .she then has 12 more additonal points which she spents
3 point on allies (priestess of the ancient and the earther , makoto ,fujisawa and nanami and the alliance tribe) ,2 more points on social advantage (assertive ) , 3 more points on social advantage (aggresive )
and 2 more points on mental advantage (not easily giving up)