ManMachine Interface

      Lost Past page
      Lost Past Episode
      Thanks to Pedro Luis Grau

      Mines of Mind pages This is a photo of the two Young Magazine (published during 1995; at least issues number 49 and 50) where the Mines of Mind episodes were released. They included a fold-out poster too.
      Finally I have found some interesting information about the oldest episodes of ManMachine Interface and in particular about "4. LOST PAST". The following paragraph has been taken from the Neko Spanish magazine #24: "Certainly Shirow has not forgotten about GitS 1 good old characters. As a matter of fact, it seems that Batou, Togusa, Aramaki and Azuma (a novice member of the 9th Section who has the skill to smell almost anything) are the heroes of this chapter. In Lost Past the 6th Section invades the 9th Section jurisdiction trying to ruin a terrorist plan. This plan pretends to unleash a war between China and Japan. Anyway Motoko doesn't appear in the entire chapter and even in some of the preceding ones. NOTE: I've seen some "2. DRIVE SLAVE" images and Motoko appears in them."

      I'm glad that Shirow has used his old characters again. Batou is great! Personally I can only say that during all the "5. DUAL DEVICE" episodes there isn't any GitS 1 character and Motoko never appears as we were used. Perhaps the "ghost" of the main DD female character is the same, but I'm not 100% sure about it.

      Ghost Solid Box

      The Ghost Solid Box (a limited edition box set) has just come out in Japan! This 13,333 yen box (too much money! again Kodansha doesn't show any respect for the fans) contains: Ghost Solid Box poster 1) a reprint edition of Ghost in the Shell 1, with a redesigned cover. This edition will be B5 size (larger than the original) and hardcover; 2) the first release of GitS 2: Man-Machine Interface, Volume 1 (of two). Again, a B5 hardcover; 3) a CD case sized mini illustration collection that can also be used as a desk calendar; 4) an original poster at A2 size (600x420 mm); 5) a Fuchikoma action figure in clear plastic, designed by Shirow; 6) special booklets and cards.
      Kodansha will release the softcover normal edition of MMI Book 1 at least one month later.
      The release date was delayed a first time because after the end of the serialization, Shirow wanted to retool the existing stories and add some pages (about fifty to eighty). Ghost Solid Box contentsUnfortunately, he decided to do his fix-up work at random, and not starting from page one as was his original intent. This means that the productions of translated editions wasn't able to begin until he had completed his work. Fortunately the process has been speeded up when the extra story Shirow had planned for summer 1999 has been canceled.
      The first five sections are:
      Episode Year Pages
      1. Fat Cat
      2. Drive Slave
      3. Mines of Mind
      4. Lost Past
      5. Dual Device
      1991
      1991
      1995

      1997
      40
      44


      140

      GitS 2 has five existing stories and, after the end of the serialization, the final volume is expected to be about 400 pages.
      Time ago Shirow said: "This material isn't as easy to order as that in the first paperback volume, so I'm having trouble with adjusting things. Major surgery will be required. I'm rethinking the entire structure, and deciding what to do with the material that remains to be serialized."
      Thanks to Retep too!

      Dual Device Episodes
      Thanks to Susanooh and Michael

      Inside the table there is the list of the Young Magazine where you can find the Dual Device episodes (anyway it's really difficult to get back issues).

      YM Issue Date Price
      (yen)
      DD
      Episode
      Pages Color
      Pages
      30
      31
      32
      33
      35
      38
      July 14 1997
      July 21 1997
      July 28 1997
      August 4 1997
      August 18 1997
      September 8 1997
      270
      250
      250
      260
      250
      260
      1
      2
      3
      4
      5
      6
      40
      20
      20
      20
      20
      20
      4 + poster
      0
      4
      0
      0
      4
      Below there are the plots of the episodes. Unfortunately the text is only Japanese and often the story is quite confused, so I don't know if all the following descriptions are correct. If you'll find something wrong or you can help me, please
      mail me).
      I have used code names to indicate important characters (for example: A is the chief of the security personnel).
      : full color pages. : black and white pages. : continuity interruption (the scene or the characters change unexpectedly).

      Dual Device 1

      Motoko's arrival Pages 1: cover; flying Motoko. She has six black wings and this is the only time she looks as in GitS 1.
      2: the security personnel (which are guarding a meeting) are informed that a helicopter is going to land.
      3 and 4: A, who probably is the chief of the policemen, approaches the plane and receives the passengers: a beautiful woman (she should be Motoko using her new body) and her bodyguards (two enormous cyborgs). A doesn't look so happy about her arrival and follow her inside a building called "Poseidon Industrial."
      5 and 6: they enter into the room, where the meeting is taking place, while a white man (B) is talking with colored people.
      7 to 10: suddenly one of the colored man (C) tries to hit B, but A stop him. At the same time a policeman put on a power glove. He is going to strike B, but Motoko orders to one of her bodyguard (the white one, whose real name is A12), to stop him. Then she says to the other bodyguard (D, colored), to get ready; does she know what's going to happen?
      Note: C behaves very strange; I think that his ghost has been hacked and his body is commanded by someone else.
      11 to 13: B is taken away by his escort, but he is approached by a pretty girl who offers him some flowers ... and then she kills him. Immediately D connects a computer to the girl.
      14: Motoko goes into the cyberspace to follow the signals which were controlling the assassin.
      15 to 17: from the cyberspace, Motoko finds a police car (the representation of cars and streets is the same used in the GitS Movie). Inside there are a male and a beautiful policewoman. Motoko controls their personal files and then she takes possession of her body. She drives the car until they arrive near the slums (in the mean time she never replies to the colleague who is trying to understand what's happening).
      18 to 20: Motoko/policewoman wanders about the huts until she finds a public telephone connected to a suitcase. Near there is a robot; she detaches its head quickly and, just to be sure, pours water into its body. Then she controls the suitcase, but this activates an alarm.
      21 to 26: a "DANGER!" warning appears in the cyberspace while other robots (different from the first) assault the policewoman. She defend herself, but her gun jams. The damages suffered by the girl, are reflected on Motoko in the cyberspace while "DELETE" marks the robots just destroyed. The last enemy is shot by a squad of armored policemen (they look as in the first GitS) called by the partner of the girl.
      27 to 29: Motoko disconnects herself from the policewoman, and wakes up inside the helicopter where she talks to A and her bodyguards.
      30 and 31: A speaks to his colleagues in the Police headquarters.
      32 to 35: Motoko is flying on a small jet within her bodyguards and a woman, who is dressed according to the Moslem way (E). She talks with her and then goes into the cyberspace again.
      36 and 37: this time she takes the control of an artificial body which was inside a sort of technological sarcophagus. Then she goes into the garage "Body Auto" where she takes a sidecar.
      38 to 40: near a bar at the seaside, Motoko is waiting the arrival of two motorcyclists. While one of them is aiming Motoko using a machine gun, she gives them an envelope. They control the contents, then they leave a parcel and go away. Motoko picks up the packet and look at the electronic equipment that was inside.
      The final super deformed vignette is about the policewoman examined by a doctor who probably is trying to understand what's happened her.

      Dual Device 2

      Motoko facing the monster Page 1: cover; Motoko (GitS 2 body) flying in the cyberspace (four wings).
      2: Motoko has carried the equipment to a horrible old man who is directly inserted inside a super computer (note that in the cyberspace he looks like a handsome young man).
      3 and 4: when she comes out, Motoko encounters three men who don't look very reliable. They have subjected a guy (F) who was on Motoko's motor bike and, after a short discussion, shot her. But what looked like her body, was only an illusion.
      5 to 9: in the mean time she has "jumped" into a fantasy world (it looks normal, but she doesn't walk: she flies). She enters inside the "Paranodrome" Club and speaks to the barman. Then, going up the stairs, she arrives in another world: she is on the top of wild mountains, where she witnesses the battle between two flying vehicles. The situation is too dangerous and she "jumps" again.
      10 to 12: while her enemies is trying to reach her, Motoko arrives in a reality where the inhabitants are trying to lock the city gates to defend themselves from a monster. Motoko succeeds to get into just before the door are closed, then she "jumps" again.
      13 to 15: this time she stands on a pillar surrounded by water (someway the background recalls the
      Orion world). The only way to get out are three pipes: on two there is written "EXIT", on the third "ENTER". The problem is a worm-monster which rises from the water. While Motoko is facing it, she throws three different objects into the pipes. Immediately, the one she put into the "ENTER" pipe, appears near her again. Then she "jump", just before the monster caught her.
      She wakes up on the sidecar and specks with F. Perhaps her assailants are lying near the motorbikes, fainted and connected to a machine.
      16 and 17: meanwhile the three bad guys are in the last reality visited by Motoko. They see three Motoko, each one jumping inside a different pipe. They follow them, but are attacked by tentacles. Then they appear on the top of the pillar and are assailed by the worm-monster. So they jump again into the pipes, ... (trapped inside virtual reality?).
      18 to 20: while Motoko is talking with F, an explosion destroys the roof of a building near them and a huge robot comes out from the break.
      Then Motoko is approached by a woman who gives her something, but there isn't any time to lose: four black cyborgs are waiting to engage.

      Dual Device 3

      Motoko fighting G Page 1: cover; Motoko uses her motor bike to charge the enemy cyborgs.
      2 to 4: when the vehicle crashed into the opponents, she shoots it (she has a machine gun inside her left arm). The explosion engulfs two cyborgs, but the third (G, she looks like a female) attacks breathing fire. Motoko dodges and counterattacks, but she is assailed by the fourth cyborg. So she has to escape jumping on the top of a building.
      5 to 7: the enemies climbs the wall and arrives on the roof where one is immediately kicked back. Instead G fights well and Motoko has to withdraw. The cyborg pursues her, but it's a trap: in fact she has been led upon a mine.
      8 and 9: G blows up and is smashed to pieces. Motoko can finally relax and decided to send a messenger: she opens her mouth and a cyber-wasp fly away. Then she walks away (this is the last time we see Motoko using this body).
      10 and 11: the wasp flies to a luxurious balcony where it meets Motoko (she looks really beautiful using the body she had in Dual Device 1). The insect flies into her drink but Motoko throws it away. Then she goes into her apartment where she prepares a machine gun.
      12 to 14: she has a feeling of danger and gets ready to fire, aiming at a cloud which is forming in the middle of the room. A pretty girl (H) comes out from the smoke. She has fantasy features, flies in the air and is accompanied by a long dragon. Motoko knows H and, while she prepares more guns, they go on discussing.
      15 and 16: Motoko and H board an airplane where they meet the two bodyguards (A12 and D). Motoko communicates with D using a laser eye-to-eye connection.
      17 and 18: while the plane flies away, a motorcyclist is talking by radio with people inside a car.
      19: meanwhile two men (I) are discussing inside an airship over the city.
      20: but the plot is going to change as a new character appears: she has a female body, but is disfigured by electronic components. She is connected to a big machine within many other people. Her face has appeared in Dual Device since the first episode: she was represented on "Welcome" posters either in the city or in the cyberspace and her name is Millennium.

      Dual Device 4

      Page 1: cover; Millennium, highly connected.
      2 and 3: Motoko is arrived at a huge building called Poseidon (the nation?).
      4: her airplane lands in a clearing where E is waiting near a car.
      5 to 7: Motoko speaks to A who is in his office (direct neural network?). Then he contacts some colleagues in the same way.
      8 to 10: the people inside a lift start to fell asleep, then a pretty girl (L) comes out from the ceiling. She seizes one of the sleeping men (M) and goes up again carrying him away before the door of the lift opens. A little after L exits from a duct (Motoko is sleeping nearby); then she transmits a code to A12 and his body opens. He is a sort of protector and L (smaller than the bodyguard) can enter inside. Then Motoko wakes up (was she directly controlling L's body?).
      11 to 13: while A12 gets dressed again, A enters into the room and talks with Motoko, but she goes away soon. So he speaks to other policemen (one is inspecting the ducts).
      14: Motoko and her bodyguards are detained by the Police, but now she is using another body, equal to the previous but dressed differently. She is joined by H.
      15: the policeman inside the ducts discovers a robot who shots him a soporific shell.
      16 to 19: Motoko arrives in front of the highly guarded alfa-c section. She neutralizes the sentinels and enters. But the Police has detected the intrusion and gives the alarm. Meanwhile Motoko goes into a great computer laboratory and gets connected (she uses cables coming out from an ornament in the hair).
      20: A is alarmed and arrives in front of the alfa-c main entrance.

      Dual Device 5

      Page 1: cover; Motoko and Millennium.
      2 to 4: Motoko (still inside the computer lab) jumps into the cyberspace where she meets H. Searching the net, she finds the airship which appeared in Dual Device 3 (it's name is TC508 Eryopso).
      5 to 7: Motoko hacks the mind of I (a member of the airship crew) and, thanks to him, gets connected to the ghost of cyborg 28. Now Motoko can watch Millennium's room: there are many cyborgs connected (as 28) and sat along the borders, whereas Millennium stands in the center.
      8 to 12: Motoko check Millennium personal file, then she duplicates her cyberspace body and enters into the Stabat Mater file, where she encounters Millennium. At the beginning Motoko defeats her, since Millennium's cyberspace body breaks up; but then Motoko suffers the same lot.
      13 to 17: Millennium, now victorious, tries to understand how Motoko has found her and checks her subordinates. Meanwhile the second Motoko's body is trapped, but she rises again and definitively defeats her enemy. Now that the danger is over, H appears again.
      18 to 20: Motoko tries to understand what's going on in the cyberspace examining Millennium's ghost and her archives.

      Motoko inside cyber space

      Dual Device 6

      Page 1: cover; Motoko inside a transparent cylinder. Over there is written: "DELETE - dual device - manmachine interface - 1997.7.7"
      2: Motoko, still in the cyberspace, arrives into a big room where the ghosts of many people are closed inside cylinders (only their faces are visible).
      3 and 4: Motoko and H have problems traveling the cyberspace.
      5 to 9: still more difficulties for Motoko (she connects to a satellite too).
      10 and 11: Motoko reaches a place where she finds a man sitting; then a digital female body (N, over there is written "CAUTION!") tries to catch Motoko, but she leaves flying.
      12 to 14: back in the first room, Motoko finds a cylinder holding a human skeleton, but she is interrupted by N. This time Motoko stays and looks inside N's programming.
      15 to 17: Motoko is scared by a shadow flying in the background. Then she enters into a great structure where she examines a program, but the shadow is back and surrounds her.
      18 to 20: meanwhile police landmates succeed to burst into the computer lab. A finds the sleeping technicians but there aren't traces of Motoko. She appears peacefully from the main door, but probably this one is the body detained by the Police in Dual Device 4. She talks to A and then goes away greeting.
      The final super deformed vignette is about M (the man abducted from the lift). He is found, gagged and bound hand and foot, inside the bathroom.

      At the bottom of the last page there is written:

      TO BE CONTINUED!

      Dual Device Characters

      Move the mouse over the squares to watch the face of the corresponding character and click to find when he/she has appeared for the first time (it'll not work if you hadn't loaded the images the first time you downloaded this page).
      A: an important member of the Police (or a secret service).
      B: the VIP killed at the beginning of Dual Device 1.
      Motoko 1: the standard body used by Motoko.
      C: the colored man who tries to kill B.
      A12: one of Motoko's bodyguard (also he is a sort of protector for L).
      D: the other Motoko's bodyguard.
      Motoko 2: the policewoman whose body is hacked by Motoko.
      E: one of Motoko's collaborators.
      Motoko 3: Motoko/motorcyclist.
      Villains: they try to kill Motoko, following her into various virtual realities.
      G: the female cyborg who fights against Motoko.
      H: the dragon-girl who helps Motoko.
      I: one of members of the airship crew.
      Millennium: Motoko's main adversary.
      L: the female body who stays inside A12.
      28: Millennium's assistant, hacked by Motoko.

      MMI poster
      ManMachine Interface retouched poster

      MMI retouched The picture on the left is one of the posters (at least two) that were released during the serialization of MMI. Anyway Shirow probably thought that the face of the character didn't look good (I agree) since later he completely redrew her. Then the modified illustration was used for the Cyberdelics box and the GitS Official Art Book. The old version was reprinted inside Cyberdelics, as sticker "Crd11".

    Flying Shirow Pictures Copyrights
    All the images: ManMachine Interface © Shirow/Kodansha. Left: Orion ©1991 Shirow/Seishinsha.

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